first commit
This commit is contained in:
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@@ -0,0 +1,351 @@
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#ifndef __egl_h_
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#define __egl_h_ 1
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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** Copyright 2013-2020 The Khronos Group Inc.
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** SPDX-License-Identifier: Apache-2.0
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**
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** This header is generated from the Khronos EGL XML API Registry.
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** The current version of the Registry, generator scripts
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** used to make the header, and the header can be found at
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** http://www.khronos.org/registry/egl
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**
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** Khronos $Git commit SHA1: 5b1165a76f $ on $Git commit date: 2023-06-22 06:48:34 -0700 $
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*/
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#if 1
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#include <MetalANGLEKit/EGL/eglplatform.h>
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#else
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#include <EGL/eglplatform.h>
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#endif
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#ifndef EGL_EGL_PROTOTYPES
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#define EGL_EGL_PROTOTYPES 1
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#endif
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/* Generated on date 20230622 */
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/* Generated C header for:
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* API: egl
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* Versions considered: .*
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* Versions emitted: .*
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* Default extensions included: None
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* Additional extensions included: _nomatch_^
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* Extensions removed: _nomatch_^
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*/
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#ifndef EGL_VERSION_1_0
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#define EGL_VERSION_1_0 1
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typedef unsigned int EGLBoolean;
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typedef void *EGLDisplay;
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#if 1
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#include <MetalANGLEKit/KHR/khrplatform.h>
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#include <MetalANGLEKit/EGL/eglplatform.h>
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#else
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#include <KHR/khrplatform.h>
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#include <EGL/eglplatform.h>
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#endif
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typedef void *EGLConfig;
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typedef void *EGLSurface;
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typedef void *EGLContext;
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typedef void (*__eglMustCastToProperFunctionPointerType)(void);
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#define EGL_ALPHA_SIZE 0x3021
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#define EGL_BAD_ACCESS 0x3002
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#define EGL_BAD_ALLOC 0x3003
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#define EGL_BAD_ATTRIBUTE 0x3004
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#define EGL_BAD_CONFIG 0x3005
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#define EGL_BAD_CONTEXT 0x3006
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#define EGL_BAD_CURRENT_SURFACE 0x3007
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#define EGL_BAD_DISPLAY 0x3008
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||||
#define EGL_BAD_MATCH 0x3009
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#define EGL_BAD_NATIVE_PIXMAP 0x300A
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#define EGL_BAD_NATIVE_WINDOW 0x300B
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#define EGL_BAD_PARAMETER 0x300C
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||||
#define EGL_BAD_SURFACE 0x300D
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#define EGL_BLUE_SIZE 0x3022
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#define EGL_BUFFER_SIZE 0x3020
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#define EGL_CONFIG_CAVEAT 0x3027
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#define EGL_CONFIG_ID 0x3028
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#define EGL_CORE_NATIVE_ENGINE 0x305B
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#define EGL_DEPTH_SIZE 0x3025
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#define EGL_DONT_CARE EGL_CAST(EGLint,-1)
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#define EGL_DRAW 0x3059
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#define EGL_EXTENSIONS 0x3055
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#define EGL_FALSE 0
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#define EGL_GREEN_SIZE 0x3023
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#define EGL_HEIGHT 0x3056
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#define EGL_LARGEST_PBUFFER 0x3058
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#define EGL_LEVEL 0x3029
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#define EGL_MAX_PBUFFER_HEIGHT 0x302A
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#define EGL_MAX_PBUFFER_PIXELS 0x302B
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#define EGL_MAX_PBUFFER_WIDTH 0x302C
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#define EGL_NATIVE_RENDERABLE 0x302D
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#define EGL_NATIVE_VISUAL_ID 0x302E
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#define EGL_NATIVE_VISUAL_TYPE 0x302F
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#define EGL_NONE 0x3038
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#define EGL_NON_CONFORMANT_CONFIG 0x3051
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#define EGL_NOT_INITIALIZED 0x3001
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#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0)
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#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0)
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#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0)
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#define EGL_PBUFFER_BIT 0x0001
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#define EGL_PIXMAP_BIT 0x0002
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#define EGL_READ 0x305A
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#define EGL_RED_SIZE 0x3024
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#define EGL_SAMPLES 0x3031
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#define EGL_SAMPLE_BUFFERS 0x3032
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#define EGL_SLOW_CONFIG 0x3050
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#define EGL_STENCIL_SIZE 0x3026
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#define EGL_SUCCESS 0x3000
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#define EGL_SURFACE_TYPE 0x3033
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#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
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#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
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#define EGL_TRANSPARENT_RED_VALUE 0x3037
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#define EGL_TRANSPARENT_RGB 0x3052
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#define EGL_TRANSPARENT_TYPE 0x3034
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#define EGL_TRUE 1
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#define EGL_VENDOR 0x3053
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#define EGL_VERSION 0x3054
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#define EGL_WIDTH 0x3057
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#define EGL_WINDOW_BIT 0x0004
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSECONFIGPROC) (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
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typedef EGLContext (EGLAPIENTRYP PFNEGLCREATECONTEXTPROC) (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
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typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPBUFFERSURFACEPROC) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
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typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
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typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCONFIGATTRIBPROC) (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCONFIGSPROC) (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETCURRENTDISPLAYPROC) (void);
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typedef EGLSurface (EGLAPIENTRYP PFNEGLGETCURRENTSURFACEPROC) (EGLint readdraw);
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typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDISPLAYPROC) (EGLNativeDisplayType display_id);
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typedef EGLint (EGLAPIENTRYP PFNEGLGETERRORPROC) (void);
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typedef __eglMustCastToProperFunctionPointerType (EGLAPIENTRYP PFNEGLGETPROCADDRESSPROC) (const char *procname);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLINITIALIZEPROC) (EGLDisplay dpy, EGLint *major, EGLint *minor);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLMAKECURRENTPROC) (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
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typedef const char *(EGLAPIENTRYP PFNEGLQUERYSTRINGPROC) (EGLDisplay dpy, EGLint name);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLTERMINATEPROC) (EGLDisplay dpy);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITGLPROC) (void);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITNATIVEPROC) (EGLint engine);
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#if EGL_EGL_PROTOTYPES
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EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
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EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
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EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
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EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
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EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
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EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
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EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
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EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
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EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
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EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw);
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EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id);
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EGLAPI EGLint EGLAPIENTRY eglGetError (void);
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EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname);
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EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
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EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
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EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
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EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
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EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface);
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EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy);
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EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void);
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EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine);
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#endif
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#endif /* EGL_VERSION_1_0 */
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#ifndef EGL_VERSION_1_1
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#define EGL_VERSION_1_1 1
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#define EGL_BACK_BUFFER 0x3084
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#define EGL_BIND_TO_TEXTURE_RGB 0x3039
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#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
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#define EGL_CONTEXT_LOST 0x300E
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#define EGL_MIN_SWAP_INTERVAL 0x303B
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#define EGL_MAX_SWAP_INTERVAL 0x303C
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#define EGL_MIPMAP_TEXTURE 0x3082
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#define EGL_MIPMAP_LEVEL 0x3083
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#define EGL_NO_TEXTURE 0x305C
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#define EGL_TEXTURE_2D 0x305F
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#define EGL_TEXTURE_FORMAT 0x3080
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#define EGL_TEXTURE_RGB 0x305D
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#define EGL_TEXTURE_RGBA 0x305E
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#define EGL_TEXTURE_TARGET 0x3081
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDTEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLRELEASETEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLSURFACEATTRIBPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPINTERVALPROC) (EGLDisplay dpy, EGLint interval);
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#if EGL_EGL_PROTOTYPES
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EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
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EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval);
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#endif
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#endif /* EGL_VERSION_1_1 */
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#ifndef EGL_VERSION_1_2
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#define EGL_VERSION_1_2 1
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typedef unsigned int EGLenum;
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typedef void *EGLClientBuffer;
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#define EGL_ALPHA_FORMAT 0x3088
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#define EGL_ALPHA_FORMAT_NONPRE 0x308B
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#define EGL_ALPHA_FORMAT_PRE 0x308C
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#define EGL_ALPHA_MASK_SIZE 0x303E
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#define EGL_BUFFER_PRESERVED 0x3094
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#define EGL_BUFFER_DESTROYED 0x3095
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#define EGL_CLIENT_APIS 0x308D
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#define EGL_COLORSPACE 0x3087
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#define EGL_COLORSPACE_sRGB 0x3089
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#define EGL_COLORSPACE_LINEAR 0x308A
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#define EGL_COLOR_BUFFER_TYPE 0x303F
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||||
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
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#define EGL_DISPLAY_SCALING 10000
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#define EGL_HORIZONTAL_RESOLUTION 0x3090
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#define EGL_LUMINANCE_BUFFER 0x308F
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#define EGL_LUMINANCE_SIZE 0x303D
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#define EGL_OPENGL_ES_BIT 0x0001
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#define EGL_OPENVG_BIT 0x0002
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#define EGL_OPENGL_ES_API 0x30A0
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#define EGL_OPENVG_API 0x30A1
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#define EGL_OPENVG_IMAGE 0x3096
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#define EGL_PIXEL_ASPECT_RATIO 0x3092
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#define EGL_RENDERABLE_TYPE 0x3040
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#define EGL_RENDER_BUFFER 0x3086
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#define EGL_RGB_BUFFER 0x308E
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#define EGL_SINGLE_BUFFER 0x3085
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#define EGL_SWAP_BEHAVIOR 0x3093
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#define EGL_UNKNOWN EGL_CAST(EGLint,-1)
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#define EGL_VERTICAL_RESOLUTION 0x3091
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDAPIPROC) (EGLenum api);
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typedef EGLenum (EGLAPIENTRYP PFNEGLQUERYAPIPROC) (void);
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typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC) (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLRELEASETHREADPROC) (void);
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typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITCLIENTPROC) (void);
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#if EGL_EGL_PROTOTYPES
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EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api);
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EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void);
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||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
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||||
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void);
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||||
EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void);
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||||
#endif
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||||
#endif /* EGL_VERSION_1_2 */
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||||
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||||
#ifndef EGL_VERSION_1_3
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||||
#define EGL_VERSION_1_3 1
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||||
#define EGL_CONFORMANT 0x3042
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||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
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||||
#define EGL_MATCH_NATIVE_PIXMAP 0x3041
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||||
#define EGL_OPENGL_ES2_BIT 0x0004
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||||
#define EGL_VG_ALPHA_FORMAT 0x3088
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||||
#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
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||||
#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
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||||
#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
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||||
#define EGL_VG_COLORSPACE 0x3087
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||||
#define EGL_VG_COLORSPACE_sRGB 0x3089
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||||
#define EGL_VG_COLORSPACE_LINEAR 0x308A
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||||
#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
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||||
#endif /* EGL_VERSION_1_3 */
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||||
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||||
#ifndef EGL_VERSION_1_4
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||||
#define EGL_VERSION_1_4 1
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||||
#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0)
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||||
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
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||||
#define EGL_MULTISAMPLE_RESOLVE 0x3099
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||||
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
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||||
#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
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||||
#define EGL_OPENGL_API 0x30A2
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||||
#define EGL_OPENGL_BIT 0x0008
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||||
#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
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||||
typedef EGLContext (EGLAPIENTRYP PFNEGLGETCURRENTCONTEXTPROC) (void);
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||||
#if EGL_EGL_PROTOTYPES
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||||
EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void);
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||||
#endif
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||||
#endif /* EGL_VERSION_1_4 */
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||||
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||||
#ifndef EGL_VERSION_1_5
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||||
#define EGL_VERSION_1_5 1
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||||
typedef void *EGLSync;
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||||
typedef intptr_t EGLAttrib;
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||||
typedef khronos_utime_nanoseconds_t EGLTime;
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||||
typedef void *EGLImage;
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||||
#define EGL_CONTEXT_MAJOR_VERSION 0x3098
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||||
#define EGL_CONTEXT_MINOR_VERSION 0x30FB
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||||
#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
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||||
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
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||||
#define EGL_NO_RESET_NOTIFICATION 0x31BE
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||||
#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
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||||
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
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||||
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
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||||
#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
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||||
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
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||||
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
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||||
#define EGL_OPENGL_ES3_BIT 0x00000040
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||||
#define EGL_CL_EVENT_HANDLE 0x309C
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||||
#define EGL_SYNC_CL_EVENT 0x30FE
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||||
#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
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||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
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||||
#define EGL_SYNC_TYPE 0x30F7
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||||
#define EGL_SYNC_STATUS 0x30F1
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||||
#define EGL_SYNC_CONDITION 0x30F8
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||||
#define EGL_SIGNALED 0x30F2
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||||
#define EGL_UNSIGNALED 0x30F3
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||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
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||||
#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull
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||||
#define EGL_TIMEOUT_EXPIRED 0x30F5
|
||||
#define EGL_CONDITION_SATISFIED 0x30F6
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||||
#define EGL_NO_SYNC EGL_CAST(EGLSync,0)
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||||
#define EGL_SYNC_FENCE 0x30F9
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||||
#define EGL_GL_COLORSPACE 0x309D
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||||
#define EGL_GL_COLORSPACE_SRGB 0x3089
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||||
#define EGL_GL_COLORSPACE_LINEAR 0x308A
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||||
#define EGL_GL_RENDERBUFFER 0x30B9
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||||
#define EGL_GL_TEXTURE_2D 0x30B1
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||||
#define EGL_GL_TEXTURE_LEVEL 0x30BC
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||||
#define EGL_GL_TEXTURE_3D 0x30B2
|
||||
#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
|
||||
#define EGL_IMAGE_PRESERVED 0x30D2
|
||||
#define EGL_NO_IMAGE EGL_CAST(EGLImage,0)
|
||||
typedef EGLSync (EGLAPIENTRYP PFNEGLCREATESYNCPROC) (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCPROC) (EGLDisplay dpy, EGLSync sync);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBPROC) (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value);
|
||||
typedef EGLImage (EGLAPIENTRYP PFNEGLCREATEIMAGEPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEPROC) (EGLDisplay dpy, EGLImage image);
|
||||
typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYPROC) (EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
|
||||
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags);
|
||||
#if EGL_EGL_PROTOTYPES
|
||||
EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync);
|
||||
EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value);
|
||||
EGLAPI EGLImage EGLAPIENTRY eglCreateImage (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImage (EGLDisplay dpy, EGLImage image);
|
||||
EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags);
|
||||
#endif
|
||||
#endif /* EGL_VERSION_1_5 */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+1516
File diff suppressed because it is too large
Load Diff
+452
@@ -0,0 +1,452 @@
|
||||
//
|
||||
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
// eglext_angle.h: ANGLE modifications to the eglext.h header file.
|
||||
// Currently we don't include this file directly, we patch eglext.h
|
||||
// to include it implicitly so it is visible throughout our code.
|
||||
|
||||
#ifndef INCLUDE_EGL_EGLEXT_ANGLE_
|
||||
#define INCLUDE_EGL_EGLEXT_ANGLE_
|
||||
|
||||
// clang-format off
|
||||
|
||||
#ifndef EGL_ANGLE_robust_resource_initialization
|
||||
#define EGL_ANGLE_robust_resource_initialization 1
|
||||
#define EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x3453
|
||||
#endif /* EGL_ANGLE_robust_resource_initialization */
|
||||
|
||||
#ifndef EGL_ANGLE_keyed_mutex
|
||||
#define EGL_ANGLE_keyed_mutex 1
|
||||
#define EGL_DXGI_KEYED_MUTEX_ANGLE 0x33A2
|
||||
#endif /* EGL_ANGLE_keyed_mutex */
|
||||
|
||||
#ifndef EGL_ANGLE_d3d_texture_client_buffer
|
||||
#define EGL_ANGLE_d3d_texture_client_buffer 1
|
||||
#define EGL_D3D_TEXTURE_ANGLE 0x33A3
|
||||
#define EGL_TEXTURE_OFFSET_X_ANGLE 0x3490
|
||||
#define EGL_TEXTURE_OFFSET_Y_ANGLE 0x3491
|
||||
#define EGL_D3D11_TEXTURE_PLANE_ANGLE 0x3492
|
||||
#define EGL_D3D11_TEXTURE_ARRAY_SLICE_ANGLE 0x3493
|
||||
#endif /* EGL_ANGLE_d3d_texture_client_buffer */
|
||||
|
||||
#ifndef EGL_ANGLE_software_display
|
||||
#define EGL_ANGLE_software_display 1
|
||||
#define EGL_SOFTWARE_DISPLAY_ANGLE ((EGLNativeDisplayType)-1)
|
||||
#endif /* EGL_ANGLE_software_display */
|
||||
|
||||
#ifndef EGL_ANGLE_direct3d_display
|
||||
#define EGL_ANGLE_direct3d_display 1
|
||||
#define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2)
|
||||
#define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3)
|
||||
#endif /* EGL_ANGLE_direct3d_display */
|
||||
|
||||
#ifndef EGL_ANGLE_direct_composition
|
||||
#define EGL_ANGLE_direct_composition 1
|
||||
#define EGL_DIRECT_COMPOSITION_ANGLE 0x33A5
|
||||
#endif /* EGL_ANGLE_direct_composition */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle
|
||||
#define EGL_ANGLE_platform_angle 1
|
||||
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
|
||||
#define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3204
|
||||
#define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3205
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3206
|
||||
#define EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE 0x3451
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE 0x3209
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE 0x320A
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE 0x345E
|
||||
#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348F
|
||||
#endif /* EGL_ANGLE_platform_angle */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_d3d
|
||||
#define EGL_ANGLE_platform_angle_d3d 1
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE 0x320B
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE 0x320C
|
||||
#define EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 0x320F
|
||||
#endif /* EGL_ANGLE_platform_angle_d3d */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_d3d_luid
|
||||
#define EGL_ANGLE_platform_angle_d3d_luid 1
|
||||
#define EGL_PLATFORM_ANGLE_D3D_LUID_HIGH_ANGLE 0x34A0
|
||||
#define EGL_PLATFORM_ANGLE_D3D_LUID_LOW_ANGLE 0x34A1
|
||||
#endif /* EGL_ANGLE_platform_angle_d3d_luid */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_d3d11on12
|
||||
#define EGL_ANGLE_platform_angle_d3d11on12 1
|
||||
#define EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE 0x3488
|
||||
#endif /* EGL_ANGLE_platform_angle_d3d11on12 */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_opengl
|
||||
#define EGL_ANGLE_platform_angle_opengl 1
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320D
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320E
|
||||
#define EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE 0x3480
|
||||
#endif /* EGL_ANGLE_platform_angle_opengl */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_null
|
||||
#define EGL_ANGLE_platform_angle_null 1
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE 0x33AE
|
||||
#endif /* EGL_ANGLE_platform_angle_null */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_webgpu
|
||||
#define EGL_ANGLE_platform_angle_webgpu 1
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_WEBGPU_ANGLE 0x34DD
|
||||
#endif /* EGL_ANGLE_platform_angle_webgpu */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_vulkan
|
||||
#define EGL_ANGLE_platform_angle_vulkan 1
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
|
||||
#define EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE 0x34A4
|
||||
#define EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE 0x34A5
|
||||
#endif /* EGL_ANGLE_platform_angle_vulkan */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_metal
|
||||
#define EGL_ANGLE_platform_angle_metal 1
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
|
||||
#endif /* EGL_ANGLE_platform_angle_metal */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_device_type_swiftshader
|
||||
#define EGL_ANGLE_platform_angle_device_type_swiftshader
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE 0x3487
|
||||
#endif /* EGL_ANGLE_platform_angle_device_type_swiftshader */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_device_type_egl_angle
|
||||
#define EGL_ANGLE_platform_angle_device_type_egl_angle
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE 0x348E
|
||||
#endif /* EGL_ANGLE_platform_angle_device_type_egl_angle */
|
||||
|
||||
#ifndef EGL_ANGLE_context_virtualization
|
||||
#define EGL_ANGLE_context_virtualization 1
|
||||
#define EGL_CONTEXT_VIRTUALIZATION_GROUP_ANGLE 0x3481
|
||||
#endif /* EGL_ANGLE_context_virtualization */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_device_context_volatile_eagl
|
||||
#define EGL_ANGLE_platform_angle_device_context_volatile_eagl 1
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_EAGL_ANGLE 0x34A2
|
||||
#endif /* EGL_ANGLE_platform_angle_device_context_volatile_eagl */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_device_context_volatile_cgl
|
||||
#define EGL_ANGLE_platform_angle_device_context_volatile_cgl 1
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_CONTEXT_VOLATILE_CGL_ANGLE 0x34A3
|
||||
#endif /* EGL_ANGLE_platform_angle_device_context_volatile_cgl */
|
||||
|
||||
#ifndef EGL_ANGLE_platform_angle_device_id
|
||||
#define EGL_ANGLE_platform_angle_device_id
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_ID_HIGH_ANGLE 0x34D6
|
||||
#define EGL_PLATFORM_ANGLE_DEVICE_ID_LOW_ANGLE 0x34D7
|
||||
#define EGL_PLATFORM_ANGLE_DISPLAY_KEY_ANGLE 0x34DC
|
||||
#endif /* EGL_ANGLE_platform_angle_device_id */
|
||||
|
||||
#ifndef EGL_ANGLE_x11_visual
|
||||
#define EGL_ANGLE_x11_visual
|
||||
#define EGL_X11_VISUAL_ID_ANGLE 0x33A3
|
||||
#endif /* EGL_ANGLE_x11_visual */
|
||||
|
||||
#ifndef EGL_ANGLE_surface_orientation
|
||||
#define EGL_ANGLE_surface_orientation
|
||||
#define EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE 0x33A7
|
||||
#define EGL_SURFACE_ORIENTATION_ANGLE 0x33A8
|
||||
#define EGL_SURFACE_ORIENTATION_INVERT_X_ANGLE 0x0001
|
||||
#define EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE 0x0002
|
||||
#endif /* EGL_ANGLE_surface_orientation */
|
||||
|
||||
#ifndef EGL_ANGLE_experimental_present_path
|
||||
#define EGL_ANGLE_experimental_present_path
|
||||
#define EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE 0x33A4
|
||||
#define EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE 0x33A9
|
||||
#define EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE 0x33AA
|
||||
#endif /* EGL_ANGLE_experimental_present_path */
|
||||
|
||||
#ifndef EGL_ANGLE_stream_producer_d3d_texture
|
||||
#define EGL_ANGLE_stream_producer_d3d_texture
|
||||
#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x33AB
|
||||
typedef EGLBoolean(EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERD3DTEXTUREANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
|
||||
typedef EGLBoolean(EGLAPIENTRYP PFNEGLSTREAMPOSTD3DTEXTUREANGLEPROC)(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglCreateStreamProducerD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglStreamPostD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_stream_producer_d3d_texture */
|
||||
|
||||
#ifndef EGL_ANGLE_create_context_webgl_compatibility
|
||||
#define EGL_ANGLE_create_context_webgl_compatibility 1
|
||||
#define EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE 0x33AC
|
||||
#endif /* EGL_ANGLE_create_context_webgl_compatibility */
|
||||
|
||||
#ifndef EGL_ANGLE_display_texture_share_group
|
||||
#define EGL_ANGLE_display_texture_share_group 1
|
||||
#define EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE 0x33AF
|
||||
#endif /* EGL_ANGLE_display_texture_share_group */
|
||||
|
||||
#ifndef EGL_CHROMIUM_create_context_bind_generates_resource
|
||||
#define EGL_CHROMIUM_create_context_bind_generates_resource 1
|
||||
#define EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM 0x33AD
|
||||
#endif /* EGL_CHROMIUM_create_context_bind_generates_resource */
|
||||
|
||||
#ifndef EGL_ANGLE_metal_create_context_ownership_identity
|
||||
#define EGL_ANGLE_metal_create_context_ownership_identity 1
|
||||
#define EGL_CONTEXT_METAL_OWNERSHIP_IDENTITY_ANGLE 0x34D2
|
||||
#endif /* EGL_ANGLE_metal_create_context_ownership_identity */
|
||||
|
||||
#ifndef EGL_ANGLE_create_context_client_arrays
|
||||
#define EGL_ANGLE_create_context_client_arrays 1
|
||||
#define EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE 0x3452
|
||||
#endif /* EGL_ANGLE_create_context_client_arrays */
|
||||
|
||||
#ifndef EGL_ANGLE_device_creation
|
||||
#define EGL_ANGLE_device_creation 1
|
||||
typedef EGLDeviceEXT(EGLAPIENTRYP PFNEGLCREATEDEVICEANGLEPROC) (EGLint device_type, void *native_device, const EGLAttrib *attrib_list);
|
||||
typedef EGLBoolean(EGLAPIENTRYP PFNEGLRELEASEDEVICEANGLEPROC) (EGLDeviceEXT device);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLDeviceEXT EGLAPIENTRY eglCreateDeviceANGLE(EGLint device_type, void *native_device, const EGLAttrib *attrib_list);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseDeviceANGLE(EGLDeviceEXT device);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_device_creation */
|
||||
|
||||
#ifndef EGL_ANGLE_program_cache_control
|
||||
#define EGL_ANGLE_program_cache_control 1
|
||||
#define EGL_PROGRAM_CACHE_SIZE_ANGLE 0x3455
|
||||
#define EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE 0x3456
|
||||
#define EGL_PROGRAM_CACHE_RESIZE_ANGLE 0x3457
|
||||
#define EGL_PROGRAM_CACHE_TRIM_ANGLE 0x3458
|
||||
#define EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE 0x3459
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLPROGRAMCACHEGETATTRIBANGLEPROC) (EGLDisplay dpy, EGLenum attrib);
|
||||
typedef void (EGLAPIENTRYP PFNEGLPROGRAMCACHEQUERYANGLEPROC) (EGLDisplay dpy, EGLint index, void *key, EGLint *keysize, void *binary, EGLint *binarysize);
|
||||
typedef void (EGLAPIENTRYP PFNEGLPROGRAMCACHEPOPULATEANGLEPROC) (EGLDisplay dpy, const void *key, EGLint keysize, const void *binary, EGLint binarysize);
|
||||
typedef EGLint (EGLAPIENTRYP PFNEGLPROGRAMCACHERESIZEANGLEPROC) (EGLDisplay dpy, EGLint limit, EGLint mode);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLint EGLAPIENTRY eglProgramCacheGetAttribANGLE(EGLDisplay dpy, EGLenum attrib);
|
||||
EGLAPI void EGLAPIENTRY eglProgramCacheQueryANGLE(EGLDisplay dpy, EGLint index, void *key, EGLint *keysize, void *binary, EGLint *binarysize);
|
||||
EGLAPI void EGLAPIENTRY eglProgramCachePopulateANGLE(EGLDisplay dpy, const void *key, EGLint keysize, const void *binary, EGLint binarysize);
|
||||
EGLAPI EGLint EGLAPIENTRY eglProgramCacheResizeANGLE(EGLDisplay dpy, EGLint limit, EGLint mode);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_program_cache_control */
|
||||
|
||||
#ifndef EGL_ANGLE_iosurface_client_buffer
|
||||
#define EGL_ANGLE_iosurface_client_buffer 1
|
||||
#define EGL_IOSURFACE_ANGLE 0x3454
|
||||
#define EGL_IOSURFACE_PLANE_ANGLE 0x345A
|
||||
#define EGL_TEXTURE_RECTANGLE_ANGLE 0x345B
|
||||
#define EGL_TEXTURE_TYPE_ANGLE 0x345C
|
||||
#define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D
|
||||
#define EGL_IOSURFACE_USAGE_HINT_ANGLE 0x348A
|
||||
#define EGL_IOSURFACE_READ_HINT_ANGLE 0x0001
|
||||
#define EGL_IOSURFACE_WRITE_HINT_ANGLE 0x0002
|
||||
#define EGL_BIND_TO_TEXTURE_TARGET_ANGLE 0x348D
|
||||
#endif /* EGL_ANGLE_iosurface_client_buffer */
|
||||
|
||||
#ifndef ANGLE_metal_texture_client_buffer
|
||||
#define ANGLE_metal_texture_client_buffer 1
|
||||
#define EGL_METAL_TEXTURE_ANGLE 0x34A7
|
||||
#define EGL_METAL_TEXTURE_ARRAY_SLICE_ANGLE 0x34DD
|
||||
#endif /* ANGLE_metal_texture_client_buffer */
|
||||
|
||||
#ifndef EGL_ANGLE_create_context_extensions_enabled
|
||||
#define EGL_ANGLE_create_context_extensions_enabled 1
|
||||
#define EGL_EXTENSIONS_ENABLED_ANGLE 0x345F
|
||||
#endif /* EGL_ANGLE_create_context_extensions_enabled */
|
||||
|
||||
#ifndef EGL_CHROMIUM_sync_control
|
||||
#define EGL_CHROMIUM_sync_control 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCVALUESCHROMIUMPROC) (EGLDisplay dpy,
|
||||
EGLSurface surface,
|
||||
EGLuint64KHR *ust,
|
||||
EGLuint64KHR *msc,
|
||||
EGLuint64KHR *sbc);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncValuesCHROMIUM(EGLDisplay dpy,
|
||||
EGLSurface surface,
|
||||
EGLuint64KHR *ust,
|
||||
EGLuint64KHR *msc,
|
||||
EGLuint64KHR *sbc);
|
||||
#endif
|
||||
#endif /* EGL_CHROMIUM_sync_control */
|
||||
|
||||
#ifndef EGL_ANGLE_sync_control_rate
|
||||
#define EGL_ANGLE_sync_control_rate 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMSCRATEANGLEPROC) (EGLDisplay dpy,
|
||||
EGLSurface surface,
|
||||
EGLint *numerator,
|
||||
EGLint *denominator);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglGetMscRateANGLE(EGLDisplay dpy,
|
||||
EGLSurface surface,
|
||||
EGLint *numerator,
|
||||
EGLint *denominator);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_sync_control_rate */
|
||||
|
||||
#ifndef EGL_ANGLE_power_preference
|
||||
#define EGL_ANGLE_power_preference 1
|
||||
#define EGL_POWER_PREFERENCE_ANGLE 0x3482
|
||||
#define EGL_LOW_POWER_ANGLE 0x0001
|
||||
#define EGL_HIGH_POWER_ANGLE 0x0002
|
||||
typedef void(EGLAPIENTRYP PFNEGLRELEASEHIGHPOWERGPUANGLEPROC) (EGLDisplay dpy, EGLContext ctx);
|
||||
typedef void(EGLAPIENTRYP PFNEGLREACQUIREHIGHPOWERGPUANGLEPROC) (EGLDisplay dpy, EGLContext ctx);
|
||||
typedef void(EGLAPIENTRYP PFNEGLHANDLEGPUSWITCHANGLEPROC) (EGLDisplay dpy);
|
||||
typedef void(EGLAPIENTRYP PFNEGLFORCEGPUSWITCHANGLEPROC) (EGLDisplay dpy, EGLint gpuIDHigh, EGLint gpuIDLow);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI void EGLAPIENTRY eglReleaseHighPowerGPUANGLE(EGLDisplay dpy, EGLContext ctx);
|
||||
EGLAPI void EGLAPIENTRY eglReacquireHighPowerGPUANGLE(EGLDisplay dpy, EGLContext ctx);
|
||||
EGLAPI void EGLAPIENTRY eglHandleGPUSwitchANGLE(EGLDisplay dpy);
|
||||
EGLAPI void EGLAPIENTRY eglForceGPUSwitchANGLE(EGLDisplay dpy, EGLint gpuIDHigh, EGLint gpuIDLow);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_power_preference */
|
||||
|
||||
#ifndef EGL_ANGLE_wait_until_work_scheduled
|
||||
#define EGL_ANGLE_wait_until_work_scheduled 1
|
||||
typedef void(EGLAPIENTRYP PFNEGLWAITUNTILWORKSCHEDULEDANGLEPROC) (EGLDisplay dpy);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI void EGLAPIENTRY eglWaitUntilWorkScheduledANGLE(EGLDisplay dpy);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_wait_until_work_scheduled */
|
||||
|
||||
#ifndef EGL_ANGLE_feature_control
|
||||
#define EGL_ANGLE_feature_control 1
|
||||
#define EGL_FEATURE_NAME_ANGLE 0x3460
|
||||
#define EGL_FEATURE_CATEGORY_ANGLE 0x3461
|
||||
#define EGL_FEATURE_DESCRIPTION_ANGLE 0x3462
|
||||
#define EGL_FEATURE_BUG_ANGLE 0x3463
|
||||
#define EGL_FEATURE_STATUS_ANGLE 0x3464
|
||||
#define EGL_FEATURE_COUNT_ANGLE 0x3465
|
||||
#define EGL_FEATURE_OVERRIDES_ENABLED_ANGLE 0x3466
|
||||
#define EGL_FEATURE_OVERRIDES_DISABLED_ANGLE 0x3467
|
||||
#define EGL_FEATURE_CONDITION_ANGLE 0x3468
|
||||
#define EGL_FEATURE_ALL_DISABLED_ANGLE 0x3469
|
||||
typedef const char *(EGLAPIENTRYP PFNEGLQUERYSTRINGIANGLEPROC) (EGLDisplay dpy, EGLint name, EGLint index);
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBANGLEPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI const char *EGLAPIENTRY eglQueryStringiANGLE(EGLDisplay dpy, EGLint name, EGLint index);
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribANGLE(EGLDisplay dpy, EGLint attribute, EGLAttrib *value);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_feature_control */
|
||||
|
||||
#ifndef EGL_ANGLE_image_d3d11_texture
|
||||
#define EGL_D3D11_TEXTURE_ANGLE 0x3484
|
||||
#define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D
|
||||
#endif /* EGL_ANGLE_image_d3d11_texture */
|
||||
|
||||
#ifndef EGL_ANGLE_create_context_backwards_compatible
|
||||
#define EGL_ANGLE_create_context_backwards_compatible 1
|
||||
#define EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE 0x3483
|
||||
#endif /* EGL_ANGLE_create_context_backwards_compatible */
|
||||
|
||||
#ifndef EGL_ANGLE_device_cgl
|
||||
#define EGL_ANGLE_device_cgl 1
|
||||
#define EGL_CGL_CONTEXT_ANGLE 0x3485
|
||||
#define EGL_CGL_PIXEL_FORMAT_ANGLE 0x3486
|
||||
#endif
|
||||
|
||||
#ifndef EGL_ANGLE_ggp_stream_descriptor
|
||||
#define EGL_ANGLE_ggp_stream_descriptor 1
|
||||
#define EGL_GGP_STREAM_DESCRIPTOR_ANGLE 0x348B
|
||||
#endif /* EGL_ANGLE_ggp_stream_descriptor */
|
||||
|
||||
#ifndef EGL_ANGLE_swap_with_frame_token
|
||||
#define EGL_ANGLE_swap_with_frame_token 1
|
||||
typedef khronos_uint64_t EGLFrameTokenANGLE;
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHFRAMETOKENANGLEPROC)(EGLDisplay dpy, EGLSurface surface, EGLFrameTokenANGLE frametoken);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithFrameTokenANGLE(EGLDisplay dpy, EGLSurface surface, EGLFrameTokenANGLE frametoken);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_swap_with_frame_token */
|
||||
|
||||
#ifndef EGL_ANGLE_prepare_swap_buffers
|
||||
#define EGL_ANGLE_prepare_swap_buffers 1
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLPREPARESWAPBUFFERSANGLEPROC)(EGLDisplay dpy, EGLSurface surface);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglPrepareSwapBuffersANGLE(EGLDisplay dpy, EGLSurface surface);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_prepare_swap_buffers */
|
||||
|
||||
#ifndef EGL_ANGLE_device_eagl
|
||||
#define EGL_ANGLE_device_eagl 1
|
||||
#define EGL_EAGL_CONTEXT_ANGLE 0x348C
|
||||
#endif
|
||||
|
||||
#ifndef EGL_ANGLE_device_metal
|
||||
#define EGL_ANGLE_device_metal 1
|
||||
#define EGL_METAL_DEVICE_ANGLE 0x34A6
|
||||
#endif /* EGL_ANGLE_device_metal */
|
||||
|
||||
#ifndef EGL_ANGLE_display_semaphore_share_group
|
||||
#define EGL_ANGLE_display_semaphore_share_group 1
|
||||
#define EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE 0x348D
|
||||
#endif /* EGL_ANGLE_display_semaphore_share_group */
|
||||
|
||||
#ifndef EGL_ANGLE_external_context_and_surface
|
||||
#define EGL_ANGLE_external_context_and_surface 1
|
||||
#define EGL_EXTERNAL_CONTEXT_ANGLE 0x348E
|
||||
#define EGL_EXTERNAL_SURFACE_ANGLE 0x348F
|
||||
typedef void (EGLAPIENTRYP PFNEGLACQUIREEXTERNALCONTEXTANGLEPROC) (EGLDisplay dpy, EGLSurface readAndDraw);
|
||||
typedef void (EGLAPIENTRYP PFNEGLRELEASEEXTERNALCONTEXTANGLEPROC) (EGLDisplay dpy);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI void EGLAPIENTRY eglAcquireExternalContextANGLE(EGLDisplay dpy, EGLSurface drawAndRead);
|
||||
EGLAPI void EGLAPIENTRY eglReleaseExternalContextANGLE(EGLDisplay dpy);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_external_context_and_surface */
|
||||
|
||||
#ifndef EGL_ANGLE_create_surface_swap_interval
|
||||
#define EGL_ANGLE_create_surface_swap_interval 1
|
||||
#define EGL_SWAP_INTERVAL_ANGLE 0x322F
|
||||
#endif /* EGL_ANGLE_create_surface_swap_interval */
|
||||
|
||||
#ifndef EGL_ANGLE_device_vulkan
|
||||
#define EGL_ANGLE_device_vulkan 1
|
||||
#define EGL_VULKAN_VERSION_ANGLE 0x34A8
|
||||
#define EGL_VULKAN_INSTANCE_ANGLE 0x34A9
|
||||
#define EGL_VULKAN_INSTANCE_EXTENSIONS_ANGLE 0x34AA
|
||||
#define EGL_VULKAN_PHYSICAL_DEVICE_ANGLE 0x34AB
|
||||
#define EGL_VULKAN_DEVICE_ANGLE 0x34AC
|
||||
#define EGL_VULKAN_DEVICE_EXTENSIONS_ANGLE 0x34AD
|
||||
#define EGL_VULKAN_FEATURES_ANGLE 0x34AE
|
||||
#define EGL_VULKAN_QUEUE_ANGLE 0x34AF
|
||||
#define EGL_VULKAN_QUEUE_FAMILIY_INDEX_ANGLE 0x34D0
|
||||
#define EGL_VULKAN_GET_INSTANCE_PROC_ADDR 0x34D1
|
||||
#endif /* EGL_ANGLE_device_vulkan */
|
||||
|
||||
#ifndef EGL_ANGLE_vulkan_image
|
||||
#define EGL_ANGLE_vulkan_image
|
||||
#define EGL_VULKAN_IMAGE_ANGLE 0x34D3
|
||||
#define EGL_VULKAN_IMAGE_CREATE_INFO_HI_ANGLE 0x34D4
|
||||
#define EGL_VULKAN_IMAGE_CREATE_INFO_LO_ANGLE 0x34D5
|
||||
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTVKIMAGEANGLEPROC)(EGLDisplay dpy, EGLImage image, void* vk_image, void* vk_image_create_info);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI EGLBoolean EGLAPIENTRY eglExportVkImageANGLE(EGLDisplay dpy, EGLImage image, void* vk_image, void* vk_image_create_info);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_vulkan_image */
|
||||
|
||||
#ifndef EGL_ANGLE_metal_shared_event_sync
|
||||
#define EGL_ANGLE_metal_hared_event_sync 1
|
||||
#define EGL_SYNC_METAL_SHARED_EVENT_ANGLE 0x34D8
|
||||
#define EGL_SYNC_METAL_SHARED_EVENT_OBJECT_ANGLE 0x34D9
|
||||
#define EGL_SYNC_METAL_SHARED_EVENT_SIGNAL_VALUE_LO_ANGLE 0x34DA
|
||||
#define EGL_SYNC_METAL_SHARED_EVENT_SIGNAL_VALUE_HI_ANGLE 0x34DB
|
||||
#define EGL_SYNC_METAL_SHARED_EVENT_SIGNALED_ANGLE 0x34DC
|
||||
typedef void* (EGLAPIENTRYP PFNEGLCOPYMETALSHAREDEVENTANGLEPROC)(EGLDisplay dpy, EGLSync sync);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI void *EGLAPIENTRY eglCopyMetalSharedEventANGLE(EGLDisplay dpy, EGLSync sync);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_metal_shared_event_sync */
|
||||
|
||||
#ifndef EGL_ANGLE_global_fence_sync
|
||||
#define EGL_ANGLE_global_fence_sync 1
|
||||
#define EGL_SYNC_GLOBAL_FENCE_ANGLE 0x34DE
|
||||
#endif /* EGL_ANGLE_global_fence_sync */
|
||||
|
||||
#ifndef EGL_ANGLE_no_error
|
||||
#define EGL_ANGLE_no_error 1
|
||||
typedef void (EGLAPIENTRYP PFNEGLSETVALIDATIONENABLEDANGLEPROC)(EGLBoolean validationState);
|
||||
#ifdef EGL_EGLEXT_PROTOTYPES
|
||||
EGLAPI void EGLAPIENTRY eglSetValidationEnabledANGLE(EGLBoolean validationState);
|
||||
#endif
|
||||
#endif /* EGL_ANGLE_no_error */
|
||||
|
||||
// clang-format on
|
||||
|
||||
#endif // INCLUDE_EGL_EGLEXT_ANGLE_
|
||||
+185
@@ -0,0 +1,185 @@
|
||||
#ifndef __eglplatform_h_
|
||||
#define __eglplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright 2007-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for egl.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by filing an issue or pull request on the public Khronos EGL Registry, at
|
||||
* https://www.github.com/KhronosGroup/EGL-Registry/
|
||||
*/
|
||||
|
||||
#if 1
|
||||
#include <MetalANGLEKit/KHR/khrplatform.h>
|
||||
#else
|
||||
#include <KHR/khrplatform.h>
|
||||
#endif
|
||||
|
||||
/* Macros used in EGL function prototype declarations.
|
||||
*
|
||||
* EGL functions should be prototyped as:
|
||||
*
|
||||
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
|
||||
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
|
||||
*
|
||||
* KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
|
||||
*/
|
||||
|
||||
#ifndef EGLAPI
|
||||
#define EGLAPI KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef EGLAPIENTRY
|
||||
#define EGLAPIENTRY KHRONOS_APIENTRY
|
||||
#endif
|
||||
#define EGLAPIENTRYP EGLAPIENTRY*
|
||||
|
||||
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
|
||||
* are aliases of window-system-dependent types, such as X Display * or
|
||||
* Windows Device Context. They must be defined in platform-specific
|
||||
* code below. The EGL-prefixed versions of Native*Type are the same
|
||||
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
|
||||
*
|
||||
* Khronos STRONGLY RECOMMENDS that you use the default definitions
|
||||
* provided below, since these changes affect both binary and source
|
||||
* portability of applications using EGL running on different EGL
|
||||
* implementations.
|
||||
*/
|
||||
|
||||
#if defined(EGL_NO_PLATFORM_SPECIFIC_TYPES)
|
||||
|
||||
typedef void *EGLNativeDisplayType;
|
||||
typedef void *EGLNativePixmapType;
|
||||
typedef void *EGLNativeWindowType;
|
||||
|
||||
#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#endif
|
||||
#include <windows.h>
|
||||
|
||||
typedef HDC EGLNativeDisplayType;
|
||||
typedef HBITMAP EGLNativePixmapType;
|
||||
|
||||
#if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP) /* Windows Desktop */
|
||||
typedef HWND EGLNativeWindowType;
|
||||
#else /* Windows Store */
|
||||
#include <inspectable.h>
|
||||
typedef IInspectable* EGLNativeWindowType;
|
||||
#endif
|
||||
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
|
||||
typedef int EGLNativeDisplayType;
|
||||
typedef int EGLNativePixmapType;
|
||||
typedef int EGLNativeWindowType;
|
||||
|
||||
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
|
||||
|
||||
typedef int EGLNativeDisplayType;
|
||||
typedef void *EGLNativePixmapType;
|
||||
typedef void *EGLNativeWindowType;
|
||||
|
||||
#elif defined(WL_EGL_PLATFORM)
|
||||
|
||||
typedef struct wl_display *EGLNativeDisplayType;
|
||||
typedef struct wl_egl_pixmap *EGLNativePixmapType;
|
||||
typedef struct wl_egl_window *EGLNativeWindowType;
|
||||
|
||||
#elif defined(__GBM__)
|
||||
|
||||
typedef struct gbm_device *EGLNativeDisplayType;
|
||||
typedef struct gbm_bo *EGLNativePixmapType;
|
||||
typedef void *EGLNativeWindowType;
|
||||
|
||||
#elif defined(__ANDROID__) || defined(ANDROID)
|
||||
|
||||
struct ANativeWindow;
|
||||
struct egl_native_pixmap_t;
|
||||
|
||||
typedef void* EGLNativeDisplayType;
|
||||
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
|
||||
typedef struct ANativeWindow* EGLNativeWindowType;
|
||||
|
||||
#elif defined(USE_OZONE)
|
||||
|
||||
typedef intptr_t EGLNativeDisplayType;
|
||||
typedef intptr_t EGLNativePixmapType;
|
||||
typedef intptr_t EGLNativeWindowType;
|
||||
|
||||
#elif defined(USE_X11)
|
||||
|
||||
/* X11 (tentative) */
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
|
||||
typedef Display *EGLNativeDisplayType;
|
||||
typedef Pixmap EGLNativePixmapType;
|
||||
typedef Window EGLNativeWindowType;
|
||||
|
||||
#elif defined(__unix__)
|
||||
|
||||
typedef void *EGLNativeDisplayType;
|
||||
typedef khronos_uintptr_t EGLNativePixmapType;
|
||||
typedef khronos_uintptr_t EGLNativeWindowType;
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
typedef int EGLNativeDisplayType;
|
||||
typedef void *EGLNativePixmapType;
|
||||
typedef void *EGLNativeWindowType;
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
|
||||
#include <kernel/image.h>
|
||||
|
||||
typedef void *EGLNativeDisplayType;
|
||||
typedef khronos_uintptr_t EGLNativePixmapType;
|
||||
typedef khronos_uintptr_t EGLNativeWindowType;
|
||||
|
||||
#elif defined(__Fuchsia__)
|
||||
|
||||
typedef void *EGLNativeDisplayType;
|
||||
typedef khronos_uintptr_t EGLNativePixmapType;
|
||||
typedef khronos_uintptr_t EGLNativeWindowType;
|
||||
|
||||
#elif defined(__QNX__)
|
||||
|
||||
typedef khronos_uintptr_t EGLNativeDisplayType;
|
||||
typedef struct _screen_pixmap* EGLNativePixmapType; /* screen_pixmap_t */
|
||||
typedef struct _screen_window* EGLNativeWindowType; /* screen_window_t */
|
||||
|
||||
#else
|
||||
#error "Platform not recognized"
|
||||
#endif
|
||||
|
||||
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
|
||||
typedef EGLNativeDisplayType NativeDisplayType;
|
||||
typedef EGLNativePixmapType NativePixmapType;
|
||||
typedef EGLNativeWindowType NativeWindowType;
|
||||
|
||||
|
||||
/* Define EGLint. This must be a signed integral type large enough to contain
|
||||
* all legal attribute names and values passed into and out of EGL, whether
|
||||
* their type is boolean, bitmask, enumerant (symbolic constant), integer,
|
||||
* handle, or other. While in general a 32-bit integer will suffice, if
|
||||
* handles are 64 bit types, then EGLint should be defined as a signed 64-bit
|
||||
* integer type.
|
||||
*/
|
||||
typedef khronos_int32_t EGLint;
|
||||
|
||||
|
||||
/* C++ / C typecast macros for special EGL handle values */
|
||||
#if defined(__cplusplus)
|
||||
#define EGL_CAST(type, value) (static_cast<type>(value))
|
||||
#else
|
||||
#define EGL_CAST(type, value) ((type) (value))
|
||||
#endif
|
||||
|
||||
#endif /* __eglplatform_h */
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
# ANGLE GLES 1.0 Headers
|
||||
|
||||
The GLES 1.0 headers ANGLE uses are generated using the Khronos tools but modified to include function pointer types and function prototype guards.
|
||||
|
||||
### Regenerating gl.h
|
||||
|
||||
1. Install **Python 3** (not 2) with the **lxml** addon. You can do this using `pip install lxml` from your Python's Scripts folder.
|
||||
1. Clone [https://github.com/KhronosGroup/OpenGL-Registry.git](https://github.com/KhronosGroup/OpenGL-Registry.git).
|
||||
1. Edit `OpenGL-Registry/xml/genheaders.py`:
|
||||
|
||||
1. Look for the section titled `# GLES 1.x API + mandatory extensions - GLES/gl.h (no function pointers)`
|
||||
1. Change `prefixText = prefixStrings + gles1PlatformStrings + genDateCommentString,` to `prefixText = prefixStrings + gles1PlatformStrings + apiEntryPrefixStrings + genDateCommentString,`
|
||||
1. Change `genFuncPointers = False,` to `genFuncPointers = True,`
|
||||
1. Change `protectProto = False,` to `protectProto = 'nonzero',`
|
||||
1. Change `protectProtoStr = 'GL_GLEXT_PROTOTYPES',` to `protectProtoStr = 'GL_GLES_PROTOTYPES',`
|
||||
|
||||
1. Set your working directory to `OpenGL-Registry/xml/`.
|
||||
1. Run `python genheaders.py ../api/GLES/gl.h`
|
||||
1. The generated header will now be in `OpenGL-Registry/api/GLES/gl.h`. You can copy the header over to this folder.
|
||||
1. Also update `scripts/gl.xml` with the latest version from `OpenGL-Registry/xml/`.
|
||||
+35
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
** Copyright (c) 2008-2017 The Khronos Group Inc.
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Skeleton egl.h to provide compatibility for early GLES 1.0
|
||||
* applications. Several early implementations included gl.h
|
||||
* in egl.h leading applications to include only egl.h
|
||||
*/
|
||||
|
||||
#ifndef __legacy_egl_h_
|
||||
#define __legacy_egl_h_
|
||||
|
||||
#if 1
|
||||
#include <MetalANGLEKit/EGL/egl.h>
|
||||
#include <MetalANGLEKit/GLES/gl.h>
|
||||
#else
|
||||
#include <EGL/egl.h>
|
||||
#include <GLES/gl.h>
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* __legacy_egl_h_ */
|
||||
+753
@@ -0,0 +1,753 @@
|
||||
#ifndef __gles1_gl_h_
|
||||
#define __gles1_gl_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
/*
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
#if 1
|
||||
#include <MetalANGLEKit/GLES/glplatform.h>
|
||||
#else
|
||||
#include <GLES/glplatform.h>
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRYP
|
||||
#define GL_APIENTRYP GL_APIENTRY*
|
||||
#endif
|
||||
|
||||
/* Generated on date 20181204 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles1
|
||||
* Profile: common
|
||||
* Versions considered: .*
|
||||
* Versions emitted: .*
|
||||
* Default extensions included: None
|
||||
* Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
|
||||
* Extensions removed: _nomatch_^
|
||||
*/
|
||||
|
||||
#ifndef GL_VERSION_ES_CM_1_0
|
||||
#define GL_VERSION_ES_CM_1_0 1
|
||||
|
||||
#if 1
|
||||
#include <MetalANGLEKit/KHR/khrplatform.h>
|
||||
#else
|
||||
#include <KHR/khrplatform.h>
|
||||
#endif
|
||||
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef void GLvoid;
|
||||
typedef unsigned int GLenum;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef unsigned int GLuint;
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef int GLint;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_int32_t GLclampx;
|
||||
#define GL_VERSION_ES_CL_1_0 1
|
||||
#define GL_VERSION_ES_CM_1_1 1
|
||||
#define GL_VERSION_ES_CL_1_1 1
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
#define GL_CLIP_PLANE0 0x3000
|
||||
#define GL_CLIP_PLANE1 0x3001
|
||||
#define GL_CLIP_PLANE2 0x3002
|
||||
#define GL_CLIP_PLANE3 0x3003
|
||||
#define GL_CLIP_PLANE4 0x3004
|
||||
#define GL_CLIP_PLANE5 0x3005
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
#define GL_FOG 0x0B60
|
||||
#define GL_LIGHTING 0x0B50
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_ALPHA_TEST 0x0BC0
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_COLOR_LOGIC_OP 0x0BF2
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_POINT_SMOOTH 0x0B10
|
||||
#define GL_LINE_SMOOTH 0x0B20
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_COLOR_MATERIAL 0x0B57
|
||||
#define GL_NORMALIZE 0x0BA1
|
||||
#define GL_RESCALE_NORMAL 0x803A
|
||||
#define GL_VERTEX_ARRAY 0x8074
|
||||
#define GL_NORMAL_ARRAY 0x8075
|
||||
#define GL_COLOR_ARRAY 0x8076
|
||||
#define GL_TEXTURE_COORD_ARRAY 0x8078
|
||||
#define GL_MULTISAMPLE 0x809D
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_STACK_OVERFLOW 0x0503
|
||||
#define GL_STACK_UNDERFLOW 0x0504
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
#define GL_EXP 0x0800
|
||||
#define GL_EXP2 0x0801
|
||||
#define GL_FOG_DENSITY 0x0B62
|
||||
#define GL_FOG_START 0x0B63
|
||||
#define GL_FOG_END 0x0B64
|
||||
#define GL_FOG_MODE 0x0B65
|
||||
#define GL_FOG_COLOR 0x0B66
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
#define GL_CURRENT_COLOR 0x0B00
|
||||
#define GL_CURRENT_NORMAL 0x0B02
|
||||
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
|
||||
#define GL_POINT_SIZE 0x0B11
|
||||
#define GL_POINT_SIZE_MIN 0x8126
|
||||
#define GL_POINT_SIZE_MAX 0x8127
|
||||
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
|
||||
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
|
||||
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_SHADE_MODEL 0x0B54
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_MATRIX_MODE 0x0BA0
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
|
||||
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
|
||||
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
|
||||
#define GL_MODELVIEW_MATRIX 0x0BA6
|
||||
#define GL_PROJECTION_MATRIX 0x0BA7
|
||||
#define GL_TEXTURE_MATRIX 0x0BA8
|
||||
#define GL_ALPHA_TEST_FUNC 0x0BC1
|
||||
#define GL_ALPHA_TEST_REF 0x0BC2
|
||||
#define GL_BLEND_DST 0x0BE0
|
||||
#define GL_BLEND_SRC 0x0BE1
|
||||
#define GL_LOGIC_OP_MODE 0x0BF0
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_MAX_LIGHTS 0x0D31
|
||||
#define GL_MAX_CLIP_PLANES 0x0D32
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
|
||||
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
|
||||
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_MAX_TEXTURE_UNITS 0x84E2
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_VERTEX_ARRAY_SIZE 0x807A
|
||||
#define GL_VERTEX_ARRAY_TYPE 0x807B
|
||||
#define GL_VERTEX_ARRAY_STRIDE 0x807C
|
||||
#define GL_NORMAL_ARRAY_TYPE 0x807E
|
||||
#define GL_NORMAL_ARRAY_STRIDE 0x807F
|
||||
#define GL_COLOR_ARRAY_SIZE 0x8081
|
||||
#define GL_COLOR_ARRAY_TYPE 0x8082
|
||||
#define GL_COLOR_ARRAY_STRIDE 0x8083
|
||||
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
|
||||
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
|
||||
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
|
||||
#define GL_VERTEX_ARRAY_POINTER 0x808E
|
||||
#define GL_NORMAL_ARRAY_POINTER 0x808F
|
||||
#define GL_COLOR_ARRAY_POINTER 0x8090
|
||||
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
|
||||
#define GL_POINT_SMOOTH_HINT 0x0C51
|
||||
#define GL_LINE_SMOOTH_HINT 0x0C52
|
||||
#define GL_FOG_HINT 0x0C54
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
|
||||
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
|
||||
#define GL_AMBIENT 0x1200
|
||||
#define GL_DIFFUSE 0x1201
|
||||
#define GL_SPECULAR 0x1202
|
||||
#define GL_POSITION 0x1203
|
||||
#define GL_SPOT_DIRECTION 0x1204
|
||||
#define GL_SPOT_EXPONENT 0x1205
|
||||
#define GL_SPOT_CUTOFF 0x1206
|
||||
#define GL_CONSTANT_ATTENUATION 0x1207
|
||||
#define GL_LINEAR_ATTENUATION 0x1208
|
||||
#define GL_QUADRATIC_ATTENUATION 0x1209
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
#define GL_CLEAR 0x1500
|
||||
#define GL_AND 0x1501
|
||||
#define GL_AND_REVERSE 0x1502
|
||||
#define GL_COPY 0x1503
|
||||
#define GL_AND_INVERTED 0x1504
|
||||
#define GL_NOOP 0x1505
|
||||
#define GL_XOR 0x1506
|
||||
#define GL_OR 0x1507
|
||||
#define GL_NOR 0x1508
|
||||
#define GL_EQUIV 0x1509
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_OR_REVERSE 0x150B
|
||||
#define GL_COPY_INVERTED 0x150C
|
||||
#define GL_OR_INVERTED 0x150D
|
||||
#define GL_NAND 0x150E
|
||||
#define GL_SET 0x150F
|
||||
#define GL_EMISSION 0x1600
|
||||
#define GL_SHININESS 0x1601
|
||||
#define GL_AMBIENT_AND_DIFFUSE 0x1602
|
||||
#define GL_MODELVIEW 0x1700
|
||||
#define GL_PROJECTION 0x1701
|
||||
#define GL_TEXTURE 0x1702
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
#define GL_FLAT 0x1D00
|
||||
#define GL_SMOOTH 0x1D01
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
#define GL_MODULATE 0x2100
|
||||
#define GL_DECAL 0x2101
|
||||
#define GL_ADD 0x0104
|
||||
#define GL_TEXTURE_ENV_MODE 0x2200
|
||||
#define GL_TEXTURE_ENV_COLOR 0x2201
|
||||
#define GL_TEXTURE_ENV 0x2300
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
#define GL_GENERATE_MIPMAP 0x8191
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_LIGHT0 0x4000
|
||||
#define GL_LIGHT1 0x4001
|
||||
#define GL_LIGHT2 0x4002
|
||||
#define GL_LIGHT3 0x4003
|
||||
#define GL_LIGHT4 0x4004
|
||||
#define GL_LIGHT5 0x4005
|
||||
#define GL_LIGHT6 0x4006
|
||||
#define GL_LIGHT7 0x4007
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
|
||||
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
|
||||
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
|
||||
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
#define GL_SUBTRACT 0x84E7
|
||||
#define GL_COMBINE 0x8570
|
||||
#define GL_COMBINE_RGB 0x8571
|
||||
#define GL_COMBINE_ALPHA 0x8572
|
||||
#define GL_RGB_SCALE 0x8573
|
||||
#define GL_ADD_SIGNED 0x8574
|
||||
#define GL_INTERPOLATE 0x8575
|
||||
#define GL_CONSTANT 0x8576
|
||||
#define GL_PRIMARY_COLOR 0x8577
|
||||
#define GL_PREVIOUS 0x8578
|
||||
#define GL_OPERAND0_RGB 0x8590
|
||||
#define GL_OPERAND1_RGB 0x8591
|
||||
#define GL_OPERAND2_RGB 0x8592
|
||||
#define GL_OPERAND0_ALPHA 0x8598
|
||||
#define GL_OPERAND1_ALPHA 0x8599
|
||||
#define GL_OPERAND2_ALPHA 0x859A
|
||||
#define GL_ALPHA_SCALE 0x0D1C
|
||||
#define GL_SRC0_RGB 0x8580
|
||||
#define GL_SRC1_RGB 0x8581
|
||||
#define GL_SRC2_RGB 0x8582
|
||||
#define GL_SRC0_ALPHA 0x8588
|
||||
#define GL_SRC1_ALPHA 0x8589
|
||||
#define GL_SRC2_ALPHA 0x858A
|
||||
#define GL_DOT3_RGB 0x86AE
|
||||
#define GL_DOT3_RGBA 0x86AF
|
||||
typedef void (GL_APIENTRYP PFNGLALPHAFUNCPROC) (GLenum func, GLfloat ref);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFPROC) (GLenum p, const GLfloat *eqn);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLOR4FPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
|
||||
typedef void (GL_APIENTRYP PFNGLFOGFPROC) (GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLFOGFVPROC) (GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLFRUSTUMFPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
||||
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFPROC) (GLenum plane, GLfloat *equation);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETLIGHTFVPROC) (GLenum light, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETMATERIALFVPROC) (GLenum face, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXENVFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTMODELFPROC) (GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTMODELFVPROC) (GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTFPROC) (GLenum light, GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTFVPROC) (GLenum light, GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
|
||||
typedef void (GL_APIENTRYP PFNGLLOADMATRIXFPROC) (const GLfloat *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATERIALFPROC) (GLenum face, GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLMATERIALFVPROC) (GLenum face, GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTMATRIXFPROC) (const GLfloat *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
||||
typedef void (GL_APIENTRYP PFNGLNORMAL3FPROC) (GLfloat nx, GLfloat ny, GLfloat nz);
|
||||
typedef void (GL_APIENTRYP PFNGLORTHOFPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
|
||||
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
|
||||
typedef void (GL_APIENTRYP PFNGLROTATEFPROC) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GL_APIENTRYP PFNGLSCALEFPROC) (GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVFPROC) (GLenum target, GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTRANSLATEFPROC) (GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
|
||||
typedef void (GL_APIENTRYP PFNGLALPHAFUNCXPROC) (GLenum func, GLfixed ref);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARCOLORXPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXPROC) (GLfixed depth);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed *equation);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLOR4UBPROC) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXPROC) (GLfixed n, GLfixed f);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLECLIENTSTATEPROC) (GLenum array);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLECLIENTSTATEPROC) (GLenum array);
|
||||
typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFOGXPROC) (GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLFOGXVPROC) (GLenum pname, const GLfixed *param);
|
||||
typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLFRUSTUMXPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXPROC) (GLenum plane, GLfixed *equation);
|
||||
typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
|
||||
typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXENVIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXENVXVPROC) (GLenum target, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed *param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLLINEWIDTHXPROC) (GLfixed width);
|
||||
typedef void (GL_APIENTRYP PFNGLLOADIDENTITYPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLLOADMATRIXXPROC) (const GLfixed *m);
|
||||
typedef void (GL_APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
|
||||
typedef void (GL_APIENTRYP PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed *param);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXMODEPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTMATRIXXPROC) (const GLfixed *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
||||
typedef void (GL_APIENTRYP PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
|
||||
typedef void (GL_APIENTRYP PFNGLNORMALPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLORTHOXPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
||||
typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTSIZEXPROC) (GLfixed size);
|
||||
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units);
|
||||
typedef void (GL_APIENTRYP PFNGLPOPMATRIXPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLPUSHMATRIXPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert);
|
||||
typedef void (GL_APIENTRYP PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADEMODELPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXCOORDPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVIPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVIVPROC) (GLenum target, GLenum pname, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
#if GL_GLES_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref);
|
||||
GL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GL_API void GL_APIENTRY glClearDepthf (GLfloat d);
|
||||
GL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn);
|
||||
GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
|
||||
GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
||||
GL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation);
|
||||
GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
|
||||
GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
|
||||
GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
|
||||
GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
||||
GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
|
||||
GL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
||||
GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glPointSize (GLfloat size);
|
||||
GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref);
|
||||
GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
GL_API void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
GL_API void GL_APIENTRY glClearDepthx (GLfixed depth);
|
||||
GL_API void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
|
||||
GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
|
||||
GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
|
||||
GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||
GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
|
||||
GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
|
||||
GL_API void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f);
|
||||
GL_API void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_API void GL_APIENTRY glDisableClientState (GLenum array);
|
||||
GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
GL_API void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_API void GL_APIENTRY glEnableClientState (GLenum array);
|
||||
GL_API void GL_APIENTRY glFinish (void);
|
||||
GL_API void GL_APIENTRY glFlush (void);
|
||||
GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param);
|
||||
GL_API void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
||||
GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
|
||||
GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation);
|
||||
GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
|
||||
GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
||||
GL_API GLenum GL_APIENTRY glGetError (void);
|
||||
GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
|
||||
GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
|
||||
GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name);
|
||||
GL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param);
|
||||
GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
|
||||
GL_API void GL_APIENTRY glLoadIdentity (void);
|
||||
GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
|
||||
GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
|
||||
GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param);
|
||||
GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
|
||||
GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
|
||||
GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
||||
GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
|
||||
GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
|
||||
GL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
||||
GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glPointSizex (GLfixed size);
|
||||
GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
|
||||
GL_API void GL_APIENTRY glPopMatrix (void);
|
||||
GL_API void GL_APIENTRY glPushMatrix (void);
|
||||
GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
|
||||
GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
|
||||
GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glShadeModel (GLenum mode);
|
||||
GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_API void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
|
||||
GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
||||
GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
#endif
|
||||
#endif /* GL_VERSION_ES_CM_1_0 */
|
||||
|
||||
#ifndef GL_OES_compressed_paletted_texture
|
||||
#define GL_OES_compressed_paletted_texture 1
|
||||
#define GL_PALETTE4_RGB8_OES 0x8B90
|
||||
#define GL_PALETTE4_RGBA8_OES 0x8B91
|
||||
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
|
||||
#define GL_PALETTE4_RGBA4_OES 0x8B93
|
||||
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
|
||||
#define GL_PALETTE8_RGB8_OES 0x8B95
|
||||
#define GL_PALETTE8_RGBA8_OES 0x8B96
|
||||
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
|
||||
#define GL_PALETTE8_RGBA4_OES 0x8B98
|
||||
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
|
||||
#endif /* GL_OES_compressed_paletted_texture */
|
||||
|
||||
#ifndef GL_OES_point_size_array
|
||||
#define GL_OES_point_size_array 1
|
||||
#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
|
||||
#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
|
||||
#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
|
||||
#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
|
||||
#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer);
|
||||
#if GL_GLES_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer);
|
||||
#endif
|
||||
#endif /* GL_OES_point_size_array */
|
||||
|
||||
#ifndef GL_OES_point_sprite
|
||||
#define GL_OES_point_sprite 1
|
||||
#define GL_POINT_SPRITE_OES 0x8861
|
||||
#define GL_COORD_REPLACE_OES 0x8862
|
||||
#endif /* GL_OES_point_sprite */
|
||||
|
||||
#ifndef GL_OES_read_format
|
||||
#define GL_OES_read_format 1
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
|
||||
#endif /* GL_OES_read_format */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+962
@@ -0,0 +1,962 @@
|
||||
#ifndef __glext_h_
|
||||
#define __glext_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright (c) 2013-2017 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
/*
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
#ifndef GL_APIENTRYP
|
||||
#define GL_APIENTRYP GL_APIENTRY*
|
||||
#endif
|
||||
|
||||
/* Generated on date 20171212 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles1
|
||||
* Profile: common
|
||||
* Versions considered: .*
|
||||
* Versions emitted: _nomatch_^
|
||||
* Default extensions included: gles1
|
||||
* Additional extensions included: _nomatch_^
|
||||
* Extensions removed: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
|
||||
*/
|
||||
|
||||
#ifndef GL_OES_EGL_image
|
||||
#define GL_OES_EGL_image 1
|
||||
typedef void *GLeglImageOES;
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
||||
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
||||
GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
||||
#endif
|
||||
#endif /* GL_OES_EGL_image */
|
||||
|
||||
#ifndef GL_OES_blend_equation_separate
|
||||
#define GL_OES_blend_equation_separate 1
|
||||
#define GL_BLEND_EQUATION_RGB_OES 0x8009
|
||||
#define GL_BLEND_EQUATION_ALPHA_OES 0x883D
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
|
||||
#endif
|
||||
#endif /* GL_OES_blend_equation_separate */
|
||||
|
||||
#ifndef GL_OES_blend_func_separate
|
||||
#define GL_OES_blend_func_separate 1
|
||||
#define GL_BLEND_DST_RGB_OES 0x80C8
|
||||
#define GL_BLEND_SRC_RGB_OES 0x80C9
|
||||
#define GL_BLEND_DST_ALPHA_OES 0x80CA
|
||||
#define GL_BLEND_SRC_ALPHA_OES 0x80CB
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
#endif
|
||||
#endif /* GL_OES_blend_func_separate */
|
||||
|
||||
#ifndef GL_OES_blend_subtract
|
||||
#define GL_OES_blend_subtract 1
|
||||
#define GL_BLEND_EQUATION_OES 0x8009
|
||||
#define GL_FUNC_ADD_OES 0x8006
|
||||
#define GL_FUNC_SUBTRACT_OES 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
|
||||
#endif
|
||||
#endif /* GL_OES_blend_subtract */
|
||||
|
||||
#ifndef GL_OES_byte_coordinates
|
||||
#define GL_OES_byte_coordinates 1
|
||||
#endif /* GL_OES_byte_coordinates */
|
||||
|
||||
#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
|
||||
#define GL_OES_compressed_ETC1_RGB8_sub_texture 1
|
||||
#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
|
||||
|
||||
#ifndef GL_OES_compressed_ETC1_RGB8_texture
|
||||
#define GL_OES_compressed_ETC1_RGB8_texture 1
|
||||
#define GL_ETC1_RGB8_OES 0x8D64
|
||||
#endif /* GL_OES_compressed_ETC1_RGB8_texture */
|
||||
|
||||
#ifndef GL_OES_depth24
|
||||
#define GL_OES_depth24 1
|
||||
#define GL_DEPTH_COMPONENT24_OES 0x81A6
|
||||
#endif /* GL_OES_depth24 */
|
||||
|
||||
#ifndef GL_OES_depth32
|
||||
#define GL_OES_depth32 1
|
||||
#define GL_DEPTH_COMPONENT32_OES 0x81A7
|
||||
#endif /* GL_OES_depth32 */
|
||||
|
||||
#ifndef GL_OES_draw_texture
|
||||
#define GL_OES_draw_texture 1
|
||||
#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
|
||||
GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
|
||||
GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
|
||||
GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
|
||||
GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
|
||||
GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
|
||||
GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
|
||||
GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
|
||||
#endif
|
||||
#endif /* GL_OES_draw_texture */
|
||||
|
||||
#ifndef GL_OES_element_index_uint
|
||||
#define GL_OES_element_index_uint 1
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#endif /* GL_OES_element_index_uint */
|
||||
|
||||
#ifndef GL_OES_extended_matrix_palette
|
||||
#define GL_OES_extended_matrix_palette 1
|
||||
#endif /* GL_OES_extended_matrix_palette */
|
||||
|
||||
#ifndef GL_OES_fbo_render_mipmap
|
||||
#define GL_OES_fbo_render_mipmap 1
|
||||
#endif /* GL_OES_fbo_render_mipmap */
|
||||
|
||||
#ifndef GL_OES_fixed_point
|
||||
#define GL_OES_fixed_point 1
|
||||
#define GL_FIXED_OES 0x140C
|
||||
typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f);
|
||||
typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param);
|
||||
typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
||||
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
|
||||
typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
||||
typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
|
||||
typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
|
||||
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
|
||||
typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
||||
typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
|
||||
typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref);
|
||||
GL_API void GL_APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
GL_API void GL_APIENTRY glClearDepthxOES (GLfixed depth);
|
||||
GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
|
||||
GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
|
||||
GL_API void GL_APIENTRY glDepthRangexOES (GLfixed n, GLfixed f);
|
||||
GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *param);
|
||||
GL_API void GL_APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
||||
GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation);
|
||||
GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param);
|
||||
GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
|
||||
GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
|
||||
GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param);
|
||||
GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
|
||||
GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
||||
GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
|
||||
GL_API void GL_APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
|
||||
GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
|
||||
GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
|
||||
GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
|
||||
GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
|
||||
GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
|
||||
GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
|
||||
GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
|
||||
GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
|
||||
#endif
|
||||
#endif /* GL_OES_fixed_point */
|
||||
|
||||
#ifndef GL_OES_framebuffer_object
|
||||
#define GL_OES_framebuffer_object 1
|
||||
#define GL_NONE_OES 0
|
||||
#define GL_FRAMEBUFFER_OES 0x8D40
|
||||
#define GL_RENDERBUFFER_OES 0x8D41
|
||||
#define GL_RGBA4_OES 0x8056
|
||||
#define GL_RGB5_A1_OES 0x8057
|
||||
#define GL_RGB565_OES 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16_OES 0x81A5
|
||||
#define GL_RENDERBUFFER_WIDTH_OES 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
|
||||
#define GL_COLOR_ATTACHMENT0_OES 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT_OES 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT_OES 0x8D20
|
||||
#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
|
||||
#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING_OES 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint *renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint *renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint *framebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint *framebuffers);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
|
||||
GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
|
||||
GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint *renderbuffers);
|
||||
GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint *renderbuffers);
|
||||
GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint *params);
|
||||
GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
|
||||
GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
|
||||
GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint *framebuffers);
|
||||
GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint *framebuffers);
|
||||
GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
|
||||
GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
|
||||
#endif
|
||||
#endif /* GL_OES_framebuffer_object */
|
||||
|
||||
#ifndef GL_OES_mapbuffer
|
||||
#define GL_OES_mapbuffer 1
|
||||
#define GL_WRITE_ONLY_OES 0x88B9
|
||||
#define GL_BUFFER_ACCESS_OES 0x88BB
|
||||
#define GL_BUFFER_MAPPED_OES 0x88BC
|
||||
#define GL_BUFFER_MAP_POINTER_OES 0x88BD
|
||||
typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
||||
GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
||||
GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
|
||||
#endif
|
||||
#endif /* GL_OES_mapbuffer */
|
||||
|
||||
#ifndef GL_OES_matrix_get
|
||||
#define GL_OES_matrix_get 1
|
||||
#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
|
||||
#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
|
||||
#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
|
||||
#endif /* GL_OES_matrix_get */
|
||||
|
||||
#ifndef GL_OES_matrix_palette
|
||||
#define GL_OES_matrix_palette 1
|
||||
#define GL_MAX_VERTEX_UNITS_OES 0x86A4
|
||||
#define GL_MAX_PALETTE_MATRICES_OES 0x8842
|
||||
#define GL_MATRIX_PALETTE_OES 0x8840
|
||||
#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
|
||||
#define GL_WEIGHT_ARRAY_OES 0x86AD
|
||||
#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
|
||||
#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
|
||||
#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
|
||||
#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
|
||||
#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
|
||||
#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
|
||||
#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
|
||||
#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
|
||||
#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
|
||||
#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
|
||||
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
|
||||
typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
|
||||
typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
|
||||
GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
|
||||
GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
#endif
|
||||
#endif /* GL_OES_matrix_palette */
|
||||
|
||||
#ifndef GL_OES_packed_depth_stencil
|
||||
#define GL_OES_packed_depth_stencil 1
|
||||
#define GL_DEPTH_STENCIL_OES 0x84F9
|
||||
#define GL_UNSIGNED_INT_24_8_OES 0x84FA
|
||||
#define GL_DEPTH24_STENCIL8_OES 0x88F0
|
||||
#endif /* GL_OES_packed_depth_stencil */
|
||||
|
||||
#ifndef GL_OES_query_matrix
|
||||
#define GL_OES_query_matrix 1
|
||||
typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent);
|
||||
#endif
|
||||
#endif /* GL_OES_query_matrix */
|
||||
|
||||
#ifndef GL_OES_required_internalformat
|
||||
#define GL_OES_required_internalformat 1
|
||||
#define GL_ALPHA8_OES 0x803C
|
||||
#define GL_LUMINANCE4_ALPHA4_OES 0x8043
|
||||
#define GL_LUMINANCE8_ALPHA8_OES 0x8045
|
||||
#define GL_LUMINANCE8_OES 0x8040
|
||||
#define GL_RGB8_OES 0x8051
|
||||
#define GL_RGBA8_OES 0x8058
|
||||
#define GL_RGB10_EXT 0x8052
|
||||
#define GL_RGB10_A2_EXT 0x8059
|
||||
#endif /* GL_OES_required_internalformat */
|
||||
|
||||
#ifndef GL_OES_rgb8_rgba8
|
||||
#define GL_OES_rgb8_rgba8 1
|
||||
#endif /* GL_OES_rgb8_rgba8 */
|
||||
|
||||
#ifndef GL_OES_single_precision
|
||||
#define GL_OES_single_precision 1
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
|
||||
typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
||||
typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation);
|
||||
typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
|
||||
GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
|
||||
GL_API void GL_APIENTRY glDepthRangefOES (GLclampf n, GLclampf f);
|
||||
GL_API void GL_APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
||||
GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation);
|
||||
GL_API void GL_APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
|
||||
#endif
|
||||
#endif /* GL_OES_single_precision */
|
||||
|
||||
#ifndef GL_OES_stencil1
|
||||
#define GL_OES_stencil1 1
|
||||
#define GL_STENCIL_INDEX1_OES 0x8D46
|
||||
#endif /* GL_OES_stencil1 */
|
||||
|
||||
#ifndef GL_OES_stencil4
|
||||
#define GL_OES_stencil4 1
|
||||
#define GL_STENCIL_INDEX4_OES 0x8D47
|
||||
#endif /* GL_OES_stencil4 */
|
||||
|
||||
#ifndef GL_OES_stencil8
|
||||
#define GL_OES_stencil8 1
|
||||
#define GL_STENCIL_INDEX8_OES 0x8D48
|
||||
#endif /* GL_OES_stencil8 */
|
||||
|
||||
#ifndef GL_OES_stencil_wrap
|
||||
#define GL_OES_stencil_wrap 1
|
||||
#define GL_INCR_WRAP_OES 0x8507
|
||||
#define GL_DECR_WRAP_OES 0x8508
|
||||
#endif /* GL_OES_stencil_wrap */
|
||||
|
||||
#ifndef GL_OES_surfaceless_context
|
||||
#define GL_OES_surfaceless_context 1
|
||||
#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
|
||||
#endif /* GL_OES_surfaceless_context */
|
||||
|
||||
#ifndef GL_OES_texture_cube_map
|
||||
#define GL_OES_texture_cube_map 1
|
||||
#define GL_NORMAL_MAP_OES 0x8511
|
||||
#define GL_REFLECTION_MAP_OES 0x8512
|
||||
#define GL_TEXTURE_CUBE_MAP_OES 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
|
||||
#define GL_TEXTURE_GEN_MODE_OES 0x2500
|
||||
#define GL_TEXTURE_GEN_STR_OES 0x8D60
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
|
||||
GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
|
||||
GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
|
||||
GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
|
||||
#endif
|
||||
#endif /* GL_OES_texture_cube_map */
|
||||
|
||||
#ifndef GL_OES_texture_env_crossbar
|
||||
#define GL_OES_texture_env_crossbar 1
|
||||
#endif /* GL_OES_texture_env_crossbar */
|
||||
|
||||
#ifndef GL_OES_texture_mirrored_repeat
|
||||
#define GL_OES_texture_mirrored_repeat 1
|
||||
#define GL_MIRRORED_REPEAT_OES 0x8370
|
||||
#endif /* GL_OES_texture_mirrored_repeat */
|
||||
|
||||
#ifndef GL_OES_texture_npot
|
||||
#define GL_OES_texture_npot 1
|
||||
#endif /* GL_OES_texture_npot */
|
||||
|
||||
#ifndef GL_OES_vertex_array_object
|
||||
#define GL_OES_vertex_array_object 1
|
||||
#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
|
||||
typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
|
||||
typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
|
||||
GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
|
||||
GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
|
||||
GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
|
||||
#endif
|
||||
#endif /* GL_OES_vertex_array_object */
|
||||
|
||||
#ifndef GL_AMD_compressed_3DC_texture
|
||||
#define GL_AMD_compressed_3DC_texture 1
|
||||
#define GL_3DC_X_AMD 0x87F9
|
||||
#define GL_3DC_XY_AMD 0x87FA
|
||||
#endif /* GL_AMD_compressed_3DC_texture */
|
||||
|
||||
#ifndef GL_AMD_compressed_ATC_texture
|
||||
#define GL_AMD_compressed_ATC_texture 1
|
||||
#define GL_ATC_RGB_AMD 0x8C92
|
||||
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
|
||||
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
|
||||
#endif /* GL_AMD_compressed_ATC_texture */
|
||||
|
||||
#ifndef GL_APPLE_copy_texture_levels
|
||||
#define GL_APPLE_copy_texture_levels 1
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
|
||||
#endif
|
||||
#endif /* GL_APPLE_copy_texture_levels */
|
||||
|
||||
#ifndef GL_APPLE_framebuffer_multisample
|
||||
#define GL_APPLE_framebuffer_multisample 1
|
||||
#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
|
||||
#define GL_MAX_SAMPLES_APPLE 0x8D57
|
||||
#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
|
||||
#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
|
||||
#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
|
||||
#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
|
||||
#endif
|
||||
#endif /* GL_APPLE_framebuffer_multisample */
|
||||
|
||||
#ifndef GL_APPLE_sync
|
||||
#define GL_APPLE_sync 1
|
||||
typedef struct __GLsync *GLsync;
|
||||
typedef khronos_uint64_t GLuint64;
|
||||
typedef khronos_int64_t GLint64;
|
||||
#define GL_SYNC_OBJECT_APPLE 0x8A53
|
||||
#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
|
||||
#define GL_OBJECT_TYPE_APPLE 0x9112
|
||||
#define GL_SYNC_CONDITION_APPLE 0x9113
|
||||
#define GL_SYNC_STATUS_APPLE 0x9114
|
||||
#define GL_SYNC_FLAGS_APPLE 0x9115
|
||||
#define GL_SYNC_FENCE_APPLE 0x9116
|
||||
#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
|
||||
#define GL_UNSIGNALED_APPLE 0x9118
|
||||
#define GL_SIGNALED_APPLE 0x9119
|
||||
#define GL_ALREADY_SIGNALED_APPLE 0x911A
|
||||
#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
|
||||
#define GL_CONDITION_SATISFIED_APPLE 0x911C
|
||||
#define GL_WAIT_FAILED_APPLE 0x911D
|
||||
#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
|
||||
#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
|
||||
typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
|
||||
GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
|
||||
GL_API void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
|
||||
GL_API GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
|
||||
GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
|
||||
#endif
|
||||
#endif /* GL_APPLE_sync */
|
||||
|
||||
#ifndef GL_APPLE_texture_2D_limited_npot
|
||||
#define GL_APPLE_texture_2D_limited_npot 1
|
||||
#endif /* GL_APPLE_texture_2D_limited_npot */
|
||||
|
||||
#ifndef GL_APPLE_texture_format_BGRA8888
|
||||
#define GL_APPLE_texture_format_BGRA8888 1
|
||||
#define GL_BGRA_EXT 0x80E1
|
||||
#define GL_BGRA8_EXT 0x93A1
|
||||
#endif /* GL_APPLE_texture_format_BGRA8888 */
|
||||
|
||||
#ifndef GL_APPLE_texture_max_level
|
||||
#define GL_APPLE_texture_max_level 1
|
||||
#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
|
||||
#endif /* GL_APPLE_texture_max_level */
|
||||
|
||||
#ifndef GL_ARM_rgba8
|
||||
#define GL_ARM_rgba8 1
|
||||
#endif /* GL_ARM_rgba8 */
|
||||
|
||||
#ifndef GL_EXT_blend_minmax
|
||||
#define GL_EXT_blend_minmax 1
|
||||
#define GL_MIN_EXT 0x8007
|
||||
#define GL_MAX_EXT 0x8008
|
||||
#endif /* GL_EXT_blend_minmax */
|
||||
|
||||
#ifndef GL_EXT_debug_marker
|
||||
#define GL_EXT_debug_marker 1
|
||||
typedef char GLchar;
|
||||
typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
||||
typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
||||
typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
|
||||
GL_API void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
|
||||
GL_API void GL_APIENTRY glPopGroupMarkerEXT (void);
|
||||
#endif
|
||||
#endif /* GL_EXT_debug_marker */
|
||||
|
||||
#ifndef GL_EXT_discard_framebuffer
|
||||
#define GL_EXT_discard_framebuffer 1
|
||||
#define GL_COLOR_EXT 0x1800
|
||||
#define GL_DEPTH_EXT 0x1801
|
||||
#define GL_STENCIL_EXT 0x1802
|
||||
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
||||
#endif
|
||||
#endif /* GL_EXT_discard_framebuffer */
|
||||
|
||||
#ifndef GL_EXT_map_buffer_range
|
||||
#define GL_EXT_map_buffer_range 1
|
||||
#define GL_MAP_READ_BIT_EXT 0x0001
|
||||
#define GL_MAP_WRITE_BIT_EXT 0x0002
|
||||
#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
|
||||
#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
|
||||
#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
|
||||
#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
|
||||
typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
||||
typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
||||
GL_API void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
|
||||
#endif
|
||||
#endif /* GL_EXT_map_buffer_range */
|
||||
|
||||
#ifndef GL_EXT_multi_draw_arrays
|
||||
#define GL_EXT_multi_draw_arrays 1
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
|
||||
GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
|
||||
#endif
|
||||
#endif /* GL_EXT_multi_draw_arrays */
|
||||
|
||||
#ifndef GL_EXT_multisampled_render_to_texture
|
||||
#define GL_EXT_multisampled_render_to_texture 1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
|
||||
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
|
||||
#define GL_MAX_SAMPLES_EXT 0x8D57
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
||||
#endif
|
||||
#endif /* GL_EXT_multisampled_render_to_texture */
|
||||
|
||||
#ifndef GL_EXT_read_format_bgra
|
||||
#define GL_EXT_read_format_bgra 1
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
|
||||
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
|
||||
#endif /* GL_EXT_read_format_bgra */
|
||||
|
||||
#ifndef GL_EXT_robustness
|
||||
#define GL_EXT_robustness 1
|
||||
#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
|
||||
#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
|
||||
#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
|
||||
#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
|
||||
#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
|
||||
#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
|
||||
#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
|
||||
typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
|
||||
GL_API void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
||||
GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
|
||||
GL_API void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
||||
#endif
|
||||
#endif /* GL_EXT_robustness */
|
||||
|
||||
#ifndef GL_EXT_sRGB
|
||||
#define GL_EXT_sRGB 1
|
||||
#define GL_SRGB_EXT 0x8C40
|
||||
#define GL_SRGB_ALPHA_EXT 0x8C42
|
||||
#define GL_SRGB8_ALPHA8_EXT 0x8C43
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
|
||||
#endif /* GL_EXT_sRGB */
|
||||
|
||||
#ifndef GL_EXT_texture_compression_dxt1
|
||||
#define GL_EXT_texture_compression_dxt1 1
|
||||
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
||||
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
||||
#endif /* GL_EXT_texture_compression_dxt1 */
|
||||
|
||||
#ifndef GL_EXT_texture_filter_anisotropic
|
||||
#define GL_EXT_texture_filter_anisotropic 1
|
||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
||||
#endif /* GL_EXT_texture_filter_anisotropic */
|
||||
|
||||
#ifndef GL_EXT_texture_format_BGRA8888
|
||||
#define GL_EXT_texture_format_BGRA8888 1
|
||||
#endif /* GL_EXT_texture_format_BGRA8888 */
|
||||
|
||||
#ifndef GL_EXT_texture_lod_bias
|
||||
#define GL_EXT_texture_lod_bias 1
|
||||
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
|
||||
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
|
||||
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
|
||||
#endif /* GL_EXT_texture_lod_bias */
|
||||
|
||||
#ifndef GL_EXT_texture_storage
|
||||
#define GL_EXT_texture_storage 1
|
||||
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
|
||||
#define GL_ALPHA8_EXT 0x803C
|
||||
#define GL_LUMINANCE8_EXT 0x8040
|
||||
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
|
||||
#define GL_RGBA32F_EXT 0x8814
|
||||
#define GL_RGB32F_EXT 0x8815
|
||||
#define GL_ALPHA32F_EXT 0x8816
|
||||
#define GL_LUMINANCE32F_EXT 0x8818
|
||||
#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
|
||||
#define GL_RGBA16F_EXT 0x881A
|
||||
#define GL_RGB16F_EXT 0x881B
|
||||
#define GL_ALPHA16F_EXT 0x881C
|
||||
#define GL_LUMINANCE16F_EXT 0x881E
|
||||
#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
|
||||
#define GL_R8_EXT 0x8229
|
||||
#define GL_RG8_EXT 0x822B
|
||||
#define GL_R32F_EXT 0x822E
|
||||
#define GL_RG32F_EXT 0x8230
|
||||
#define GL_R16F_EXT 0x822D
|
||||
#define GL_RG16F_EXT 0x822F
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
||||
GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#endif
|
||||
#endif /* GL_EXT_texture_storage */
|
||||
|
||||
#ifndef GL_IMG_multisampled_render_to_texture
|
||||
#define GL_IMG_multisampled_render_to_texture 1
|
||||
#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
|
||||
#define GL_MAX_SAMPLES_IMG 0x9135
|
||||
#define GL_TEXTURE_SAMPLES_IMG 0x9136
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
||||
#endif
|
||||
#endif /* GL_IMG_multisampled_render_to_texture */
|
||||
|
||||
#ifndef GL_IMG_read_format
|
||||
#define GL_IMG_read_format 1
|
||||
#define GL_BGRA_IMG 0x80E1
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
|
||||
#endif /* GL_IMG_read_format */
|
||||
|
||||
#ifndef GL_IMG_texture_compression_pvrtc
|
||||
#define GL_IMG_texture_compression_pvrtc 1
|
||||
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
||||
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
||||
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
||||
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
||||
#endif /* GL_IMG_texture_compression_pvrtc */
|
||||
|
||||
#ifndef GL_IMG_texture_env_enhanced_fixed_function
|
||||
#define GL_IMG_texture_env_enhanced_fixed_function 1
|
||||
#define GL_MODULATE_COLOR_IMG 0x8C04
|
||||
#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
|
||||
#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
|
||||
#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
|
||||
#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
|
||||
#define GL_ADD_BLEND_IMG 0x8C09
|
||||
#define GL_DOT3_RGBA_IMG 0x86AF
|
||||
#endif /* GL_IMG_texture_env_enhanced_fixed_function */
|
||||
|
||||
#ifndef GL_IMG_user_clip_plane
|
||||
#define GL_IMG_user_clip_plane 1
|
||||
#define GL_CLIP_PLANE0_IMG 0x3000
|
||||
#define GL_CLIP_PLANE1_IMG 0x3001
|
||||
#define GL_CLIP_PLANE2_IMG 0x3002
|
||||
#define GL_CLIP_PLANE3_IMG 0x3003
|
||||
#define GL_CLIP_PLANE4_IMG 0x3004
|
||||
#define GL_CLIP_PLANE5_IMG 0x3005
|
||||
#define GL_MAX_CLIP_PLANES_IMG 0x0D32
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
|
||||
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glClipPlanefIMG (GLenum p, const GLfloat *eqn);
|
||||
GL_API void GL_APIENTRY glClipPlanexIMG (GLenum p, const GLfixed *eqn);
|
||||
#endif
|
||||
#endif /* GL_IMG_user_clip_plane */
|
||||
|
||||
#ifndef GL_NV_fence
|
||||
#define GL_NV_fence 1
|
||||
#define GL_ALL_COMPLETED_NV 0x84F2
|
||||
#define GL_FENCE_STATUS_NV 0x84F3
|
||||
#define GL_FENCE_CONDITION_NV 0x84F4
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
|
||||
typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
|
||||
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
|
||||
GL_API void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
|
||||
GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
|
||||
GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
|
||||
GL_API void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glFinishFenceNV (GLuint fence);
|
||||
GL_API void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
|
||||
#endif
|
||||
#endif /* GL_NV_fence */
|
||||
|
||||
#ifndef GL_QCOM_driver_control
|
||||
#define GL_QCOM_driver_control 1
|
||||
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
|
||||
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
|
||||
GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
||||
GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
|
||||
GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
|
||||
#endif
|
||||
#endif /* GL_QCOM_driver_control */
|
||||
|
||||
#ifndef GL_QCOM_extended_get
|
||||
#define GL_QCOM_extended_get 1
|
||||
#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
|
||||
#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
|
||||
#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
|
||||
#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
|
||||
#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
|
||||
#define GL_TEXTURE_TYPE_QCOM 0x8BD7
|
||||
#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
|
||||
#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
|
||||
#define GL_TEXTURE_TARGET_QCOM 0x8BDA
|
||||
#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
|
||||
#define GL_STATE_RESTORE 0x8BDC
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
||||
GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
||||
GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
||||
GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
||||
GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
||||
GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
|
||||
GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
|
||||
GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
|
||||
#endif
|
||||
#endif /* GL_QCOM_extended_get */
|
||||
|
||||
#ifndef GL_QCOM_extended_get2
|
||||
#define GL_QCOM_extended_get2 1
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
||||
GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
||||
GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
|
||||
GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
||||
#endif
|
||||
#endif /* GL_QCOM_extended_get2 */
|
||||
|
||||
#ifndef GL_QCOM_perfmon_global_mode
|
||||
#define GL_QCOM_perfmon_global_mode 1
|
||||
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
|
||||
#endif /* GL_QCOM_perfmon_global_mode */
|
||||
|
||||
#ifndef GL_QCOM_tiled_rendering
|
||||
#define GL_QCOM_tiled_rendering 1
|
||||
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
|
||||
#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
|
||||
#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
|
||||
#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
|
||||
#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
|
||||
#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
|
||||
#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
|
||||
#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
|
||||
#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
|
||||
#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
|
||||
#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
|
||||
#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
|
||||
#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
|
||||
#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
|
||||
#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
|
||||
#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
|
||||
#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
|
||||
#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
|
||||
#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
|
||||
#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
|
||||
#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
|
||||
#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
|
||||
#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
|
||||
#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
|
||||
#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
|
||||
typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
||||
typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
||||
GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
|
||||
#endif
|
||||
#endif /* GL_QCOM_tiled_rendering */
|
||||
|
||||
#ifndef GL_QCOM_writeonly_rendering
|
||||
#define GL_QCOM_writeonly_rendering 1
|
||||
#define GL_WRITEONLY_RENDERING_QCOM 0x8823
|
||||
#endif /* GL_QCOM_writeonly_rendering */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+42
@@ -0,0 +1,42 @@
|
||||
#ifndef __glplatform_h_
|
||||
#define __glplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2017 The Khronos Group Inc.
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 1.X gl.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* Please contribute modifications back to Khronos as pull requests on the
|
||||
* public github repository:
|
||||
* https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
#if 1
|
||||
#include <MetalANGLEKit/KHR/khrplatform.h>
|
||||
#else
|
||||
#include <KHR/khrplatform.h>
|
||||
#endif
|
||||
|
||||
#ifndef GL_API
|
||||
#define GL_API KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
#endif /* __glplatform_h_ */
|
||||
+664
@@ -0,0 +1,664 @@
|
||||
#ifndef __gles2_gl2_h_
|
||||
#define __gles2_gl2_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright 2013-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: MIT
|
||||
**
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
#if 1
|
||||
#include <MetalANGLEKit/GLES2/gl2platform.h>
|
||||
#else
|
||||
#include <GLES2/gl2platform.h>
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRYP
|
||||
#define GL_APIENTRYP GL_APIENTRY*
|
||||
#endif
|
||||
|
||||
#ifndef GL_GLES_PROTOTYPES
|
||||
#define GL_GLES_PROTOTYPES 1
|
||||
#endif
|
||||
|
||||
/* Generated on date 20210107 */
|
||||
|
||||
/* Generated C header for:
|
||||
* API: gles2
|
||||
* Profile: common
|
||||
* Versions considered: 2\.[0-9]
|
||||
* Versions emitted: .*
|
||||
* Default extensions included: None
|
||||
* Additional extensions included: _nomatch_^
|
||||
* Extensions removed: _nomatch_^
|
||||
*/
|
||||
|
||||
#ifndef GL_ES_VERSION_2_0
|
||||
#define GL_ES_VERSION_2_0 1
|
||||
#if 1
|
||||
#include <MetalANGLEKit/KHR/khrplatform.h>
|
||||
#else
|
||||
#include <KHR/khrplatform.h>
|
||||
#endif
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef void GLvoid;
|
||||
typedef struct __GLsync *GLsync;
|
||||
typedef khronos_int64_t GLint64;
|
||||
typedef khronos_uint64_t GLuint64;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned int GLuint;
|
||||
typedef char GLchar;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef int GLint;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
#define GL_FUNC_ADD 0x8006
|
||||
#define GL_BLEND_EQUATION 0x8009
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
#define GL_BLEND_DST_RGB 0x80C8
|
||||
#define GL_BLEND_SRC_RGB 0x80C9
|
||||
#define GL_BLEND_DST_ALPHA 0x80CA
|
||||
#define GL_BLEND_SRC_ALPHA 0x80CB
|
||||
#define GL_CONSTANT_COLOR 0x8001
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_CONSTANT_ALPHA 0x8003
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
#define GL_BLEND_COLOR 0x8005
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_INT 0x1404
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
#define GL_DEPTH_COMPONENT 0x1902
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_DECR_WRAP 0x8508
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
#define GL_TEXTURE 0x1702
|
||||
#define GL_TEXTURE_CUBE_MAP 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||
#define GL_SHADER_COMPILER 0x8DFA
|
||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
||||
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
#define GL_NONE 0
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||
typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
|
||||
typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
|
||||
typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
|
||||
typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
|
||||
typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
|
||||
typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
|
||||
typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
|
||||
typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
|
||||
typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
|
||||
typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
|
||||
typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
|
||||
typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
|
||||
typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
||||
typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
|
||||
typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
|
||||
typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
|
||||
typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
|
||||
typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
|
||||
typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
||||
typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
#if GL_GLES_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
|
||||
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
||||
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
|
||||
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
|
||||
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glFinish (void);
|
||||
GL_APICALL void GL_APIENTRY glFlush (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
|
||||
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
||||
GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
||||
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
|
||||
GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
|
||||
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
|
||||
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
|
||||
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
|
||||
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
|
||||
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
|
||||
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
||||
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
#endif
|
||||
#endif /* GL_ES_VERSION_2_0 */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+3953
File diff suppressed because it is too large
Load Diff
+739
@@ -0,0 +1,739 @@
|
||||
//
|
||||
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
// gl2ext_angle.h: ANGLE modifications to the gl2ext.h header file.
|
||||
// Currently we don't include this file directly, we patch gl2ext.h
|
||||
// to include it implicitly so it is visible throughout our code.
|
||||
|
||||
#ifndef INCLUDE_GLES2_GL2EXT_ANGLE_H_
|
||||
#define INCLUDE_GLES2_GL2EXT_ANGLE_H_
|
||||
|
||||
// clang-format off
|
||||
|
||||
#ifndef GL_ANGLE_client_arrays
|
||||
#define GL_ANGLE_client_arrays 1
|
||||
#define GL_CLIENT_ARRAYS_ANGLE 0x93AA
|
||||
#endif /* GL_ANGLE_client_arrays */
|
||||
|
||||
#ifndef GL_ANGLE_request_extension
|
||||
#define GL_ANGLE_request_extension 1
|
||||
#define GL_REQUESTABLE_EXTENSIONS_ANGLE 0x93A8
|
||||
#define GL_NUM_REQUESTABLE_EXTENSIONS_ANGLE 0x93A9
|
||||
typedef void (GL_APIENTRYP PFNGLREQUESTEXTENSIONANGLEPROC) (const GLchar *name);
|
||||
typedef void (GL_APIENTRYP PFNGLDISABLEEXTENSIONANGLEPROC) (const GLchar *name);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glRequestExtensionANGLE (const GLchar *name);
|
||||
GL_APICALL void GL_APIENTRY glDisableExtensionANGLE (const GLchar *name);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_webgl_compatibility */
|
||||
|
||||
#ifndef GL_ANGLE_robust_resource_initialization
|
||||
#define GL_ANGLE_robust_resource_initialization 1
|
||||
#define GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x93AB
|
||||
#define GL_RESOURCE_INITIALIZED_ANGLE 0x969F
|
||||
#endif /* GL_ANGLE_robust_resource_initialization */
|
||||
|
||||
#ifndef GL_ANGLE_polygon_mode
|
||||
#define GL_ANGLE_polygon_mode 1
|
||||
#define GL_POLYGON_MODE_ANGLE 0x0B40
|
||||
#define GL_POLYGON_OFFSET_LINE_ANGLE 0x2A02
|
||||
#define GL_LINE_ANGLE 0x1B01
|
||||
#define GL_FILL_ANGLE 0x1B02
|
||||
typedef void (GL_APIENTRYP PFNGLPOLYGONMODEANGLEPROC) (GLenum face, GLenum mode);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glPolygonModeANGLE (GLenum face, GLenum mode);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_polygon_mode */
|
||||
|
||||
#ifndef GL_ANGLE_provoking_vertex
|
||||
#define GL_ANGLE_provoking_vertex 1
|
||||
#define GL_FIRST_VERTEX_CONVENTION_ANGLE 0x8E4D
|
||||
#define GL_LAST_VERTEX_CONVENTION_ANGLE 0x8E4E
|
||||
#define GL_PROVOKING_VERTEX_ANGLE 0x8E4F
|
||||
typedef void (GL_APIENTRYP PFNGLPROVOKINGVERTEXANGLEPROC) (GLenum);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glProvokingVertexANGLE(GLenum provokeMode);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_provoking_vertex */
|
||||
|
||||
#ifndef GL_ANGLE_clip_cull_distance
|
||||
#define GL_ANGLE_clip_cull_distance 1
|
||||
#define GL_MAX_CLIP_DISTANCES_ANGLE 0x0D32
|
||||
#define GL_MAX_CULL_DISTANCES_ANGLE 0x82F9
|
||||
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_ANGLE 0x82FA
|
||||
#define GL_CLIP_DISTANCE0_ANGLE 0x3000
|
||||
#define GL_CLIP_DISTANCE1_ANGLE 0x3001
|
||||
#define GL_CLIP_DISTANCE2_ANGLE 0x3002
|
||||
#define GL_CLIP_DISTANCE3_ANGLE 0x3003
|
||||
#define GL_CLIP_DISTANCE4_ANGLE 0x3004
|
||||
#define GL_CLIP_DISTANCE5_ANGLE 0x3005
|
||||
#define GL_CLIP_DISTANCE6_ANGLE 0x3006
|
||||
#define GL_CLIP_DISTANCE7_ANGLE 0x3007
|
||||
#endif /* GL_ANGLE_clip_cull_distance */
|
||||
|
||||
#ifndef GL_ANGLE_stencil_texturing
|
||||
#define GL_ANGLE_stencil_texturing 1
|
||||
#define GL_DEPTH_STENCIL_TEXTURE_MODE_ANGLE 0x90EA
|
||||
#define GL_STENCIL_INDEX_ANGLE 0x1901
|
||||
#endif /* GL_ANGLE_stencil_texturing */
|
||||
|
||||
#ifndef GL_ANGLE_renderability_validation
|
||||
#define GL_ANGLE_renderability_validation 1
|
||||
#define GL_RENDERABILITY_VALIDATION_ANGLE 0x9EA0
|
||||
#endif /* GL_ANGLE_renderability_validation */
|
||||
|
||||
#ifndef GL_CHROMIUM_framebuffer_mixed_samples
|
||||
#define GL_CHROMIUM_frambuffer_mixed_samples 1
|
||||
#define GL_COVERAGE_MODULATION_CHROMIUM 0x9332
|
||||
typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONCHROMIUMPROC) (GLenum components);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM(GLenum components);
|
||||
#endif
|
||||
#endif /* GL_CHROMIUM_framebuffer_mixed_samples */
|
||||
|
||||
#ifndef GL_CHROMIUM_bind_generates_resource
|
||||
#define GL_CHROMIUM_bind_generates_resource 1
|
||||
#define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244
|
||||
#endif /* GL_CHROMIUM_bind_generates_resource */
|
||||
|
||||
#ifndef GL_ANGLE_memory_size
|
||||
#define GL_ANGLE_memory_size
|
||||
#define GL_MEMORY_SIZE_ANGLE 0x93AD
|
||||
#endif /* GL_ANGLE_memory_size */
|
||||
|
||||
// needed by NV_path_rendering (and thus CHROMIUM_path_rendering)
|
||||
// but CHROMIUM_path_rendering only needs MatrixLoadfEXT, MatrixLoadIdentityEXT
|
||||
#ifndef GL_EXT_direct_state_access
|
||||
#define GL_EXT_direct_state_access 1
|
||||
typedef void(GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC)(GLenum matrixMode, const GLfloat *m);
|
||||
typedef void(GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum matrixMode);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glMatrixLoadfEXT(GLenum matrixMode, const GLfloat *m);
|
||||
GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT(GLenum matrixMode);
|
||||
#endif
|
||||
#endif /* GL_EXT_direct_state_access */
|
||||
|
||||
#ifndef GL_CHROMIUM_copy_texture
|
||||
#define GL_CHROMIUM_copy_texture 1
|
||||
typedef void(GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC)(GLuint sourceId,
|
||||
GLint sourceLevel,
|
||||
GLenum destTarget,
|
||||
GLuint destId,
|
||||
GLint destLevel,
|
||||
GLint internalFormat,
|
||||
GLenum destType,
|
||||
GLboolean unpackFlipY,
|
||||
GLboolean unpackPremultiplyAlpha,
|
||||
GLboolean unpackUnmultiplyAlpha);
|
||||
typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURECHROMIUMPROC)(GLuint sourceId,
|
||||
GLint sourceLevel,
|
||||
GLenum destTarget,
|
||||
GLuint destId,
|
||||
GLint destLevel,
|
||||
GLint xoffset,
|
||||
GLint yoffset,
|
||||
GLint x,
|
||||
GLint y,
|
||||
GLsizei width,
|
||||
GLsizei height,
|
||||
GLboolean unpackFlipY,
|
||||
GLboolean unpackPremultiplyAlpha,
|
||||
GLboolean unpackUnmultiplyAlpha);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(GLuint sourceId,
|
||||
GLint sourceLevel,
|
||||
GLenum destTarget,
|
||||
GLuint destId,
|
||||
GLint destLevel,
|
||||
GLint internalFormat,
|
||||
GLenum destType,
|
||||
GLboolean unpackFlipY,
|
||||
GLboolean unpackPremultiplyAlpha,
|
||||
GLboolean unpackUnmultiplyAlpha);
|
||||
GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM(GLuint sourceId,
|
||||
GLint sourceLevel,
|
||||
GLenum destTarget,
|
||||
GLuint destId,
|
||||
GLint destLevel,
|
||||
GLint xoffset,
|
||||
GLint yoffset,
|
||||
GLint x,
|
||||
GLint y,
|
||||
GLsizei width,
|
||||
GLsizei height,
|
||||
GLboolean unpackFlipY,
|
||||
GLboolean unpackPremultiplyAlpha,
|
||||
GLboolean unpackUnmultiplyAlpha);
|
||||
#endif
|
||||
#endif /* GL_CHROMIUM_copy_texture */
|
||||
|
||||
#ifndef GL_CHROMIUM_compressed_copy_texture
|
||||
#define GL_CHROMIUM_compressed_copy_texture 1
|
||||
typedef void(GL_APIENTRYP PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC)(GLuint sourceId, GLuint destId);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId);
|
||||
#endif
|
||||
#endif /* GL_CHROMIUM_compressed_copy_texture */
|
||||
|
||||
|
||||
#ifndef GL_ANGLE_copy_texture_3d
|
||||
#define GL_ANGLE_copy_texture_3d 1
|
||||
typedef void(GL_APIENTRYP PFNGLCOPYTEXTURE3DANGLEPROC)(GLuint sourceId,
|
||||
GLint sourceLevel,
|
||||
GLenum destTarget,
|
||||
GLuint destId,
|
||||
GLint destLevel,
|
||||
GLint internalFormat,
|
||||
GLenum destType,
|
||||
GLboolean unpackFlipY,
|
||||
GLboolean unpackPremultiplyAlpha,
|
||||
GLboolean unpackUnmultiplyAlpha);
|
||||
typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURE3DANGLEPROC)(GLuint sourceId,
|
||||
GLint sourceLevel,
|
||||
GLenum destTarget,
|
||||
GLuint destId,
|
||||
GLint destLevel,
|
||||
GLint xoffset,
|
||||
GLint yoffset,
|
||||
GLint zoffset,
|
||||
GLint x,
|
||||
GLint y,
|
||||
GLint z,
|
||||
GLsizei width,
|
||||
GLsizei height,
|
||||
GLsizei depth,
|
||||
GLboolean unpackFlipY,
|
||||
GLboolean unpackPremultiplyAlpha,
|
||||
GLboolean unpackUnmultiplyAlpha);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glCopyTexture3DANGLE(GLuint sourceId,
|
||||
GLint sourceLevel,
|
||||
GLenum destTarget,
|
||||
GLuint destId,
|
||||
GLint destLevel,
|
||||
GLint internalFormat,
|
||||
GLenum destType,
|
||||
GLboolean unpackFlipY,
|
||||
GLboolean unpackPremultiplyAlpha,
|
||||
GLboolean unpackUnmultiplyAlpha);
|
||||
GL_APICALL void GL_APIENTRY glCopySubTexture3DANGLE(GLuint sourceId,
|
||||
GLint sourceLevel,
|
||||
GLenum destTarget,
|
||||
GLuint destId,
|
||||
GLint destLevel,
|
||||
GLint xoffset,
|
||||
GLint yoffset,
|
||||
GLint zoffset,
|
||||
GLint x,
|
||||
GLint y,
|
||||
GLint z,
|
||||
GLsizei width,
|
||||
GLsizei height,
|
||||
GLsizei depth,
|
||||
GLboolean unpackFlipY,
|
||||
GLboolean unpackPremultiplyAlpha,
|
||||
GLboolean unpackUnmultiplyAlpha);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_copy_texture_3d */
|
||||
|
||||
#ifndef GL_CHROMIUM_sync_query
|
||||
#define GL_CHROMIUM_sync_query 1
|
||||
#define GL_COMMANDS_COMPLETED_CHROMIUM 0x84F7
|
||||
#endif /* GL_CHROMIUM_sync_query */
|
||||
|
||||
#ifndef GL_EXT_texture_compression_s3tc_srgb
|
||||
#define GL_EXT_texture_compression_s3tc_srgb 1
|
||||
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
|
||||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
|
||||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
|
||||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
|
||||
#endif /* GL_EXT_texture_compression_s3tc_srgb */
|
||||
|
||||
#ifndef GL_ANGLE_lossy_etc_decode
|
||||
#define GL_ANGLE_lossy_etc_decode 1
|
||||
#define GL_ETC1_RGB8_LOSSY_DECODE_ANGLE 0x9690
|
||||
#define GL_COMPRESSED_R11_LOSSY_DECODE_EAC_ANGLE 0x9691
|
||||
#define GL_COMPRESSED_SIGNED_R11_LOSSY_DECODE_EAC_ANGLE 0x9692
|
||||
#define GL_COMPRESSED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9693
|
||||
#define GL_COMPRESSED_SIGNED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9694
|
||||
#define GL_COMPRESSED_RGB8_LOSSY_DECODE_ETC2_ANGLE 0x9695
|
||||
#define GL_COMPRESSED_SRGB8_LOSSY_DECODE_ETC2_ANGLE 0x9696
|
||||
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9697
|
||||
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9698
|
||||
#define GL_COMPRESSED_RGBA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x9699
|
||||
#define GL_COMPRESSED_SRGB8_ALPHA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x969A
|
||||
#endif /* GL_ANGLE_lossy_etc_decode */
|
||||
|
||||
#ifndef GL_ANGLE_robust_client_memory
|
||||
#define GL_ANGLE_robust_client_memory 1
|
||||
typedef void (GL_APIENTRYP PFNGLGETBOOLEANVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFLOATVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGERVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVROBUSTANGLEPROC) (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSHADERIVROBUSTANGLEPROC) (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
|
||||
typedef void (GL_APIENTRYP PFNGLREADPIXELSROBUSTANGLEPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETQUERYIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC) (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC) (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC) (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
|
||||
typedef void (GL_APIENTRYP PFNGLREADNPIXELSROBUSTANGLEPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
|
||||
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetFloatvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameterivRobustANGLE (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegervRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramivRobustANGLE (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderivRobustANGLE (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfvRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointervRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
|
||||
GL_APICALL void GL_APIENTRY glReadPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexImage3DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage3DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
|
||||
GL_APICALL void GL_APIENTRY glGetQueryivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetQueryObjectuivRobustANGLE (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferPointervRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegeri_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
|
||||
GL_APICALL void GL_APIENTRY glGetInternalformativRobustANGLE (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribIivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribIuivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniformBlockivRobustANGLE (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetInteger64vRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
|
||||
GL_APICALL void GL_APIENTRY glGetInteger64i_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteri64vRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
|
||||
GL_APICALL void GL_APIENTRY glSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
|
||||
GL_APICALL void GL_APIENTRY glSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
|
||||
GL_APICALL void GL_APIENTRY glGetSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInterfaceivRobustANGLE (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleani_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
|
||||
GL_APICALL void GL_APIENTRY glGetMultisamplefvRobustANGLE (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
|
||||
GL_APICALL void GL_APIENTRY glGetTexLevelParameterivRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetPointervRobustANGLERobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
|
||||
GL_APICALL void GL_APIENTRY glReadnPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
|
||||
GL_APICALL void GL_APIENTRY glGetnUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetnUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetnUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
|
||||
GL_APICALL void GL_APIENTRY glSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
|
||||
GL_APICALL void GL_APIENTRY glGetSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetQueryObjectivRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetQueryObjecti64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
|
||||
GL_APICALL void GL_APIENTRY glGetQueryObjectui64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_robust_client_memory */
|
||||
|
||||
#ifndef GL_ANGLE_program_cache_control
|
||||
#define GL_ANGLE_program_cache_control 1
|
||||
#define GL_PROGRAM_CACHE_ENABLED_ANGLE 0x93AC
|
||||
#endif /* GL_ANGLE_program_cache_control */
|
||||
|
||||
#ifndef GL_ANGLE_texture_rectangle
|
||||
#define GL_ANGLE_texture_rectangle 1
|
||||
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ANGLE 0x84F8
|
||||
#define GL_TEXTURE_RECTANGLE_ANGLE 0x84F5
|
||||
#define GL_TEXTURE_BINDING_RECTANGLE_ANGLE 0x84F6
|
||||
#define GL_SAMPLER_2D_RECT_ANGLE 0x8B63
|
||||
#endif /* GL_ANGLE_texture_rectangle */
|
||||
|
||||
#ifndef GL_ANGLE_texture_multisample
|
||||
#define GL_ANGLE_texture_multisample 1
|
||||
#define GL_SAMPLE_POSITION_ANGLE 0x8E50
|
||||
#define GL_SAMPLE_MASK_ANGLE 0x8E51
|
||||
#define GL_SAMPLE_MASK_VALUE_ANGLE 0x8E52
|
||||
#define GL_TEXTURE_2D_MULTISAMPLE_ANGLE 0x9100
|
||||
#define GL_MAX_SAMPLE_MASK_WORDS_ANGLE 0x8E59
|
||||
#define GL_MAX_COLOR_TEXTURE_SAMPLES_ANGLE 0x910E
|
||||
#define GL_MAX_DEPTH_TEXTURE_SAMPLES_ANGLE 0x910F
|
||||
#define GL_MAX_INTEGER_SAMPLES_ANGLE 0x9110
|
||||
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ANGLE 0x9104
|
||||
#define GL_TEXTURE_SAMPLES_ANGLE 0x9106
|
||||
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS_ANGLE 0x9107
|
||||
typedef void(GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
|
||||
typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
||||
typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVANGLEPROC)(GLenum pname, GLuint index, GLfloat *val);
|
||||
typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIANGLEPROC)(GLuint maskNumber, GLbitfield mask);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glTexStorage2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
|
||||
GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetMultisamplefvANGLE(GLenum pname, GLuint index, GLfloat *val);
|
||||
GL_APICALL void GL_APIENTRY glSampleMaskiANGLE(GLuint maskNumber, GLbitfield mask);
|
||||
#endif
|
||||
#endif // !GL_ANGLE_texture_multisample
|
||||
|
||||
#ifndef GL_ANGLE_get_tex_level_parameter
|
||||
#define GL_ANGLE_get_tex_level_parameter 1
|
||||
typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
||||
typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_get_tex_level_parameter */
|
||||
|
||||
#ifndef GL_ANGLE_multi_draw
|
||||
#define GL_ANGLE_multi_draw 1
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSANGLEPROC) (GLenum mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, GLsizei drawcount);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawArraysANGLE (GLenum mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawArraysInstancedANGLE (GLenum mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawElementsANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawElementsInstancedANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, GLsizei drawcount);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_multi_draw */
|
||||
|
||||
#ifndef GL_ANGLE_base_vertex_base_instance
|
||||
#define GL_ANGLE_base_vertex_base_instance 1
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance);
|
||||
typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC) (GLenum mode, const GLsizei *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawCount);
|
||||
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawCount);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceANGLE (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance);
|
||||
GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceANGLE (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawArraysInstancedBaseInstanceANGLE (GLenum mode, const GLsizei *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawCount);
|
||||
GL_APICALL void GL_APIENTRY glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawCount);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef GL_CHROMIUM_bind_uniform_location
|
||||
#define GL_CHROMIUM_bind_uniform_location 1
|
||||
typedef void (GL_APIENTRYP PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC)(GLuint program, GLint location, const GLchar *name);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name);
|
||||
#endif
|
||||
#endif /* GL_CHROMIUM_bind_uniform_location */
|
||||
|
||||
/* GL_CHROMIUM_lose_context */
|
||||
#ifndef GL_CHROMIUM_lose_context
|
||||
#define GL_CHROMIUM_lose_context 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM(GLenum current, GLenum other);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLLOSECONTEXTCHROMIUMPROC) (GLenum current, GLenum other);
|
||||
#endif /* GL_CHROMIUM_lose_context */
|
||||
|
||||
#ifndef GL_ANGLE_texture_external_update
|
||||
#define GL_ANGLE_texture_external_update 1
|
||||
#define GL_TEXTURE_NATIVE_ID_ANGLE 0x3481
|
||||
typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DEXTERNALANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type);
|
||||
typedef void (GL_APIENTRYP PFNGLINVALIDATETEXTUREANGLEPROC) (GLenum target);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glTexImage2DExternalANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type);
|
||||
GL_APICALL void GL_APIENTRY glInvalidateTextureANGLE (GLenum target);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_texture_external_update */
|
||||
|
||||
#ifndef GL_ANGLE_get_image
|
||||
#define GL_ANGLE_get_image
|
||||
typedef void (GL_APIENTRYP PFNGLGETTEXIMAGEANGLEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEANGLEPROC) (GLenum target, GLint level, void *pixels);
|
||||
typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERIMAGEANGLEPROC) (GLenum target, GLenum format, GLenum type, void *pixels);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glGetTexImageANGLE (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glGetCompressedTexImageANGLE (GLenum target, GLint level, void *pixels);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferImageANGLE (GLenum target, GLenum format, GLenum type, void *pixels);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_get_image */
|
||||
|
||||
#ifndef GL_WEBGL_video_texture
|
||||
#define GL_WEBGL_video_texture 1
|
||||
#define GL_TEXTURE_VIDEO_IMAGE_WEBGL 0x9248
|
||||
#define GL_SAMPLER_VIDEO_IMAGE_WEBGL 0x9249
|
||||
#endif /* GL_WEBGL_video_texture */
|
||||
|
||||
#ifndef GL_ANGLE_memory_object_flags
|
||||
#define GL_ANGLE_memory_object_flags 1
|
||||
#define GL_CREATE_SPARSE_BINDING_BIT_ANGLE 0x00000001
|
||||
#define GL_CREATE_SPARSE_RESIDENCY_BIT_ANGLE 0x00000002
|
||||
#define GL_CREATE_SPARSE_ALIASED_BIT_ANGLE 0x00000004
|
||||
#define GL_CREATE_MUTABLE_FORMAT_BIT_ANGLE 0x00000008
|
||||
#define GL_CREATE_CUBE_COMPATIBLE_BIT_ANGLE 0x00000010
|
||||
#define GL_CREATE_ALIAS_BIT_ANGLE 0x00000400
|
||||
#define GL_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_ANGLE 0x00000040
|
||||
#define GL_CREATE_2D_ARRAY_COMPATIBLE_BIT_ANGLE 0x00000020
|
||||
#define GL_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_ANGLE 0x00000080
|
||||
#define GL_CREATE_EXTENDED_USAGE_BIT_ANGLE 0x00000100
|
||||
#define GL_CREATE_PROTECTED_BIT_ANGLE 0x00000800
|
||||
#define GL_CREATE_DISJOINT_BIT_ANGLE 0x00000200
|
||||
#define GL_CREATE_CORNER_SAMPLED_BIT_ANGLE 0x00002000
|
||||
#define GL_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_ANGLE 0x00001000
|
||||
#define GL_CREATE_SUBSAMPLED_BIT_ANGLE 0x00004000
|
||||
#define GL_USAGE_TRANSFER_SRC_BIT_ANGLE 0x00000001
|
||||
#define GL_USAGE_TRANSFER_DST_BIT_ANGLE 0x00000002
|
||||
#define GL_USAGE_SAMPLED_BIT_ANGLE 0x00000004
|
||||
#define GL_USAGE_STORAGE_BIT_ANGLE 0x00000008
|
||||
#define GL_USAGE_COLOR_ATTACHMENT_BIT_ANGLE 0x00000010
|
||||
#define GL_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT_ANGLE 0x00000020
|
||||
#define GL_USAGE_TRANSIENT_ATTACHMENT_BIT_ANGLE 0x00000040
|
||||
#define GL_USAGE_INPUT_ATTACHMENT_BIT_ANGLE 0x00000080
|
||||
#define GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE 0x00000100
|
||||
#define GL_USAGE_FRAGMENT_DENSITY_MAP_BIT_ANGLE 0x00000200
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
||||
typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glTexStorageMemFlags2DANGLE (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
||||
GL_APICALL void GL_APIENTRY glTexStorageMemFlags2DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
||||
GL_APICALL void GL_APIENTRY glTexStorageMemFlags3DANGLE (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
||||
GL_APICALL void GL_APIENTRY glTexStorageMemFlags3DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_memory_object_flags */
|
||||
|
||||
#ifndef GL_ANGLE_memory_object_fuchsia
|
||||
#define GL_ANGLE_memory_object_fuchsia 1
|
||||
#define GL_HANDLE_TYPE_ZIRCON_VMO_ANGLE 0x93AE
|
||||
typedef void(GL_APIENTRYP PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC)(GLuint memory,
|
||||
GLuint64 size,
|
||||
GLenum handleType,
|
||||
GLuint handle);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glImportMemoryZirconHandleANGLE(GLuint memory,
|
||||
GLuint64 size,
|
||||
GLenum handleType,
|
||||
GLuint handle);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_memory_object_fuchsia */
|
||||
|
||||
#ifndef GL_ANGLE_semaphore_fuchsia
|
||||
#define GL_ANGLE_semaphore_fuchsia 1
|
||||
#define GL_HANDLE_TYPE_ZIRCON_EVENT_ANGLE 0x93AF
|
||||
typedef void(GL_APIENTRYP PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC)(GLuint semaphore,
|
||||
GLenum handleType,
|
||||
GLuint handle);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glImportSemaphoreZirconHandleANGLE(GLuint memory,
|
||||
GLenum handleType,
|
||||
GLuint handle);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_semaphore_fuchsia */
|
||||
|
||||
#ifndef GL_ANGLE_vulkan_image
|
||||
#define GL_ANGLE_vulkan_image 1
|
||||
typedef void(GL_APIENTRYP PFNGLACQUIRETEXTURESANGLEPROC)(GLuint numTexture, const GLuint *textures, const GLenum *layouts);
|
||||
typedef void(GL_APIENTRYP PFNGLRELEASETEXTURESANGLEPROC)(GLuint numTexture, const GLuint *textures, GLenum *layouts);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glAcquireTexturesANGLE(GLuint numTexture, const GLuint *textures, const GLenum *layouts);
|
||||
GL_APICALL void GL_APIENTRY glReleaseTexturesANGLE(GLuint numTexture, const GLuint *textures, GLenum *layouts);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_vulkan_image */
|
||||
|
||||
#ifndef GL_NV_robustness_video_memory
|
||||
#define GL_NV_robustness_video_memory
|
||||
#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
|
||||
#endif /* GL_NV_robustness_video_memory */
|
||||
|
||||
#ifndef GL_ANGLE_get_serialized_context_string
|
||||
#define GL_ANGLE_get_serialized_context_string
|
||||
#define GL_SERIALIZED_CONTEXT_STRING_ANGLE 0x96B0
|
||||
#endif /* GL_ANGLE_get_serialized_context_string */
|
||||
|
||||
#ifndef GL_ANGLE_robust_fragment_shader_output
|
||||
#define GL_ANGLE_robust_fragment_shader_output
|
||||
#define GL_ROBUST_FRAGMENT_SHADER_OUTPUT_ANGLE 0x96B9
|
||||
#endif /* GL_ANGLE_robust_fragment_shader_output */
|
||||
|
||||
#ifndef GL_ANGLE_shader_pixel_local_storage
|
||||
#define GL_ANGLE_shader_pixel_local_storage 1
|
||||
#define GL_MAX_PIXEL_LOCAL_STORAGE_PLANES_ANGLE 0x96E0
|
||||
#define GL_MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE 0x96E1
|
||||
#define GL_MAX_COMBINED_DRAW_BUFFERS_AND_PIXEL_LOCAL_STORAGE_PLANES_ANGLE 0x96E2
|
||||
#define GL_PIXEL_LOCAL_STORAGE_ACTIVE_PLANES_ANGLE 0x96E3
|
||||
#define GL_LOAD_OP_ZERO_ANGLE 0x96E4
|
||||
#define GL_LOAD_OP_CLEAR_ANGLE 0x96E5
|
||||
#define GL_LOAD_OP_LOAD_ANGLE 0x96E6
|
||||
#define GL_STORE_OP_STORE_ANGLE 0x96E7
|
||||
#define GL_PIXEL_LOCAL_FORMAT_ANGLE 0x96E8
|
||||
#define GL_PIXEL_LOCAL_TEXTURE_NAME_ANGLE 0x96E9
|
||||
#define GL_PIXEL_LOCAL_TEXTURE_LEVEL_ANGLE 0x96EA
|
||||
#define GL_PIXEL_LOCAL_TEXTURE_LAYER_ANGLE 0x96EB
|
||||
#define GL_PIXEL_LOCAL_CLEAR_VALUE_FLOAT_ANGLE 0x96EC
|
||||
#define GL_PIXEL_LOCAL_CLEAR_VALUE_INT_ANGLE 0x96ED
|
||||
#define GL_PIXEL_LOCAL_CLEAR_VALUE_UNSIGNED_INT_ANGLE 0x96EE
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERMEMORYLESSPIXELLOCALSTORAGEANGLEPROC) (GLint plane, GLenum internalformat);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPIXELLOCALSTORAGEANGLEPROC) (GLint plane, GLuint backingtexture, GLint level, GLint layer);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEFVANGLEPROC) (GLint plane, const GLfloat value[]);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEIVANGLEPROC) (GLint plane, const GLint value[]);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEUIVANGLEPROC) (GLint plane, const GLuint value[]);
|
||||
typedef void (GL_APIENTRYP PFNGLBEGINPIXELLOCALSTORAGEANGLEPROC) (GLsizei n, const GLenum loadops[]);
|
||||
typedef void (GL_APIENTRYP PFNGLENDPIXELLOCALSTORAGEANGLEPROC) (GLsizei n, const GLenum storeops[]);
|
||||
typedef void (GL_APIENTRYP PFNGLPIXELLOCALSTORAGEBARRIERANGLEPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGEINTERRUPTANGLEPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGERESTOREANGLEPROC) (void);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERFVANGLEPROC) (GLint plane, GLenum pname, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERIVANGLEPROC) (GLint plane, GLenum pname, GLint *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERFVROBUSTANGLEPROC) (GLint plane, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERIVROBUSTANGLEPROC) (GLint plane, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glFramebufferMemorylessPixelLocalStorageANGLE (GLint plane, GLenum internalformat);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexturePixelLocalStorageANGLE (GLint plane, GLuint backingtexture, GLint level, GLint layer);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValuefvANGLE (GLint plane, const GLfloat value[]);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValueivANGLE (GLint plane, const GLint value[]);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValueuivANGLE (GLint plane, const GLuint value[]);
|
||||
GL_APICALL void GL_APIENTRY glBeginPixelLocalStorageANGLE (GLsizei n, const GLenum loadops[]);
|
||||
GL_APICALL void GL_APIENTRY glEndPixelLocalStorageANGLE (GLsizei n, const GLenum storeops[]);
|
||||
GL_APICALL void GL_APIENTRY glPixelLocalStorageBarrierANGLE (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageInterruptANGLE (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageRestoreANGLE (void);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterfvANGLE (GLint plane, GLenum pname, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterivANGLE (GLint plane, GLenum pname, GLint *params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterfvRobustANGLE (GLint plane, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterivRobustANGLE (GLint plane, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_shader_pixel_local_storage */
|
||||
|
||||
// clang-format on
|
||||
|
||||
#ifndef GL_ANGLE_yuv_internal_format
|
||||
#define GL_ANGLE_yuv_internal_format
|
||||
|
||||
// YUV formats introduced by GL_ANGLE_yuv_internal_format
|
||||
// 8-bit YUV formats
|
||||
#define GL_G8_B8R8_2PLANE_420_UNORM_ANGLE 0x96B1
|
||||
#define GL_G8_B8_R8_3PLANE_420_UNORM_ANGLE 0x96B2
|
||||
|
||||
// 10-bit YUV formats
|
||||
#define GL_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B3
|
||||
#define GL_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B4
|
||||
|
||||
// 12-bit YUV formats
|
||||
#define GL_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B5
|
||||
#define GL_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B6
|
||||
|
||||
// 16-bit YUV formats
|
||||
#define GL_G16_B16R16_2PLANE_420_UNORM_ANGLE 0x96B7
|
||||
#define GL_G16_B16_R16_3PLANE_420_UNORM_ANGLE 0x96B8
|
||||
|
||||
#endif /* GL_ANGLE_yuv_internal_format */
|
||||
|
||||
#ifndef GL_ANGLE_rgbx_internal_format
|
||||
#define GL_ANGLE_rgbx_internal_format
|
||||
|
||||
#define GL_RGBX8_ANGLE 0x96BA
|
||||
|
||||
#endif /* GL_ANGLE_rgbx_internal_format */
|
||||
|
||||
#ifndef GL_ANGLE_shader_binary
|
||||
#define GL_ANGLE_shader_binary
|
||||
|
||||
// General shader binary format
|
||||
#define GL_SHADER_BINARY_ANGLE 0x96BB
|
||||
|
||||
#endif /* GL_ANGLE_shader_binary */
|
||||
|
||||
#ifndef GL_ANGLE_logic_op
|
||||
#define GL_ANGLE_logic_op
|
||||
|
||||
// Enums identical to GLES1 and desktop GL
|
||||
#define GL_COLOR_LOGIC_OP_ANGLE 0x0BF2
|
||||
#define GL_LOGIC_OP_CLEAR_ANGLE 0x1500
|
||||
#define GL_LOGIC_OP_AND_ANGLE 0x1501
|
||||
#define GL_LOGIC_OP_AND_REVERSE_ANGLE 0x1502
|
||||
#define GL_LOGIC_OP_COPY_ANGLE 0x1503
|
||||
#define GL_LOGIC_OP_AND_INVERTED_ANGLE 0x1504
|
||||
#define GL_LOGIC_OP_NOOP_ANGLE 0x1505
|
||||
#define GL_LOGIC_OP_XOR_ANGLE 0x1506
|
||||
#define GL_LOGIC_OP_OR_ANGLE 0x1507
|
||||
#define GL_LOGIC_OP_NOR_ANGLE 0x1508
|
||||
#define GL_LOGIC_OP_EQUIV_ANGLE 0x1509
|
||||
#define GL_LOGIC_OP_INVERT_ANGLE 0x150A
|
||||
#define GL_LOGIC_OP_OR_REVERSE_ANGLE 0x150B
|
||||
#define GL_LOGIC_OP_COPY_INVERTED_ANGLE 0x150C
|
||||
#define GL_LOGIC_OP_OR_INVERTED_ANGLE 0x150D
|
||||
#define GL_LOGIC_OP_NAND_ANGLE 0x150E
|
||||
#define GL_LOGIC_OP_SET_ANGLE 0x150F
|
||||
typedef void (GL_APIENTRYP PFNGLLOGICOPANGLEPROC) (GLenum);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glLogicOpANGLE (GLenum);
|
||||
#endif
|
||||
#endif /* GL_ANGLE_logic_op */
|
||||
|
||||
#ifndef GL_ANGLE_program_binary_readiness_query
|
||||
#define GL_ANGLE_program_binary_readiness_query
|
||||
#define GL_PROGRAM_BINARY_READY_ANGLE 0x96BE
|
||||
#endif /* GL_ANGLE_program_binary_readiness_query */
|
||||
|
||||
#endif // INCLUDE_GLES2_GL2EXT_ANGLE_H_
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
#ifndef __gl2platform_h_
|
||||
#define __gl2platform_h_
|
||||
|
||||
/*
|
||||
** Copyright 2017-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* Please contribute modifications back to Khronos as pull requests on the
|
||||
* public github repository:
|
||||
* https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
#if 1
|
||||
#include <MetalANGLEKit/KHR/khrplatform.h>
|
||||
#else
|
||||
#include <KHR/khrplatform.h>
|
||||
#endif
|
||||
|
||||
#ifndef GL_APICALL
|
||||
#define GL_APICALL KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
#endif /* __gl2platform_h_ */
|
||||
+1200
File diff suppressed because it is too large
Load Diff
+1515
File diff suppressed because it is too large
Load Diff
+1816
File diff suppressed because it is too large
Load Diff
+31
@@ -0,0 +1,31 @@
|
||||
#ifndef __gl3platform_h_
|
||||
#define __gl3platform_h_
|
||||
|
||||
/*
|
||||
** Copyright 2017-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* Please contribute modifications back to Khronos as pull requests on the
|
||||
* public github repository:
|
||||
* https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
#if 1
|
||||
#include <MetalANGLEKit/KHR/khrplatform.h>
|
||||
#else
|
||||
#include <KHR/khrplatform.h>
|
||||
#endif
|
||||
|
||||
#ifndef GL_APICALL
|
||||
#define GL_APICALL KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
#endif /* __gl3platform_h_ */
|
||||
+290
@@ -0,0 +1,290 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
+54
@@ -0,0 +1,54 @@
|
||||
//
|
||||
// Copyright 2019 Le Hoang Quyen. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
#import <MetalANGLEKit/MGLLayer.h>
|
||||
|
||||
#include <MetalANGLEKit/EGL/egl.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
typedef enum MGLRenderingAPI : int
|
||||
{
|
||||
kMGLRenderingAPIOpenGLES1 = 1,
|
||||
kMGLRenderingAPIOpenGLES2 = 2,
|
||||
kMGLRenderingAPIOpenGLES3 = 3,
|
||||
} MGLRenderingAPI;
|
||||
|
||||
@interface MGLSharegroup : NSObject
|
||||
@end
|
||||
|
||||
@interface MGLContext : NSObject
|
||||
|
||||
- (id)initWithAPI:(MGLRenderingAPI)api;
|
||||
|
||||
// NOTE: If you use sharegroup to share resources between contexts, make sure to call glFlush()
|
||||
// when you finish the works of one context on a thread to make the changes visible to other
|
||||
// contexts.
|
||||
- (id)initWithAPI:(MGLRenderingAPI)api sharegroup:(MGLSharegroup *_Nullable)sharegroup;
|
||||
|
||||
@property(nonatomic, readonly) MGLRenderingAPI API;
|
||||
|
||||
@property(readonly) MGLSharegroup *sharegroup;
|
||||
|
||||
@property(nonatomic, readonly) EGLDisplay eglDisplay;
|
||||
|
||||
// Present the content of layer on screen as soon as possible.
|
||||
- (BOOL)present:(MGLLayer *)layer;
|
||||
|
||||
+ (MGLContext *)currentContext;
|
||||
+ (MGLLayer *)currentLayer;
|
||||
|
||||
// Set current context without layer. NOTE: this function is only useful if you want to
|
||||
// create OpenGL resources such as textures/buffers before creating the presentation layer.
|
||||
// Before drawing to a layer, use [MGLContext setCurrentContext: forLayer:] function instead.
|
||||
+ (BOOL)setCurrentContext:(MGLContext *_Nullable)context;
|
||||
|
||||
// Set current context to render to the given layer.
|
||||
+ (BOOL)setCurrentContext:(MGLContext *_Nullable)context forLayer:(MGLLayer *_Nullable)layer;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
//
|
||||
// Copyright 2019 Le Hoang Quyen. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
#ifndef MGLKitCommon_h
|
||||
#define MGLKitCommon_h
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
#include <MetalANGLEKit/EGL/egl.h>
|
||||
|
||||
@interface MGLDisplay : NSObject
|
||||
|
||||
@property(nonatomic, readonly) EGLDisplay eglDisplay;
|
||||
|
||||
+ (MGLDisplay *)defaultDisplay;
|
||||
|
||||
@end
|
||||
|
||||
#endif /* MGLKitCommon_h */
|
||||
+66
@@ -0,0 +1,66 @@
|
||||
//
|
||||
// Copyright 2019 Le Hoang Quyen. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
#ifndef MGLKView_h
|
||||
#define MGLKView_h
|
||||
|
||||
#import <MetalANGLEKit/MGLContext.h>
|
||||
|
||||
@class MGLKView;
|
||||
|
||||
@protocol MGLKViewDelegate <NSObject>
|
||||
|
||||
// Implement this method to draw to the view using current OpenGL
|
||||
// context associated with the view.
|
||||
- (void)mglkView:(MGLKView *)view drawInRect:(CGRect)rect;
|
||||
|
||||
@end
|
||||
|
||||
// NOTE: do not subclass this class, use delegate if needed to override
|
||||
// the drawing method.
|
||||
@interface MGLKView : MGLKNativeView
|
||||
|
||||
@property(nonatomic) MGLContext *context;
|
||||
@property(nonatomic, assign) IBOutlet id<MGLKViewDelegate> delegate;
|
||||
|
||||
// Default value is NO. Setting to YES will keep the framebuffer data after presenting.
|
||||
// Doing so will reduce performance and increase memory usage.
|
||||
@property(nonatomic) BOOL retainedBacking;
|
||||
@property(nonatomic) MGLDrawableColorFormat drawableColorFormat; // Default is RGBA8888
|
||||
@property(nonatomic) MGLDrawableDepthFormat drawableDepthFormat; // Default is DepthNone
|
||||
@property(nonatomic) MGLDrawableStencilFormat drawableStencilFormat; // Default is StencilNone
|
||||
@property(nonatomic)
|
||||
MGLDrawableMultisample drawableMultisample; // Default is MGLDrawableMultisampleNone
|
||||
|
||||
@property(nonatomic, weak, readonly) MGLLayer *glLayer;
|
||||
|
||||
// Return the size of the OpenGL default framebuffer.
|
||||
@property(readonly) CGSize drawableSize;
|
||||
@property(nonatomic, readonly) NSInteger drawableWidth;
|
||||
@property(nonatomic, readonly) NSInteger drawableHeight;
|
||||
|
||||
// OpenGL id of the underlying default framebuffer object.
|
||||
// Might not necessary be zero.
|
||||
@property(readonly) uint32_t defaultOpenGLFrameBufferID;
|
||||
|
||||
#if TARGET_OS_IOS || TARGET_OS_TV
|
||||
// Enable setNeedsDisplay method.
|
||||
@property(nonatomic) BOOL enableSetNeedsDisplay;
|
||||
@property(readonly, strong) UIImage *snapshot;
|
||||
#endif
|
||||
|
||||
- (id)initWithFrame:(CGRect)frame context:(MGLContext *)context;
|
||||
|
||||
// Redraw the view's contents immediately.
|
||||
- (void)display;
|
||||
|
||||
// Binds the underlying default framebuffer object to OpenGL ES.
|
||||
// Use this after drawing to offscreen FBO.
|
||||
- (void)bindDrawable;
|
||||
|
||||
@end
|
||||
|
||||
#endif /* MLKView_h */
|
||||
+42
@@ -0,0 +1,42 @@
|
||||
//
|
||||
// Copyright 2019 Le Hoang Quyen. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
#import <MetalANGLEKit/MGLKView.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@class MGLKViewController;
|
||||
|
||||
@protocol MGLKViewControllerDelegate <NSObject>
|
||||
|
||||
- (void)mglkViewControllerUpdate:(MGLKViewController *)controller;
|
||||
|
||||
@end
|
||||
|
||||
@interface MGLKViewController : MGLKNativeViewController <MGLKViewDelegate>
|
||||
|
||||
@property(nonatomic, assign) IBOutlet id<MGLKViewControllerDelegate> delegate;
|
||||
|
||||
// The default value is 30.
|
||||
// On iOS:
|
||||
// - Setting to 0 or 1 will sync the framerate with display's refresh rate
|
||||
// On macOS:
|
||||
// - Setting to 1 will sync the framerate with display's refresh rate
|
||||
// - Setting to 0 will display the frames as fast as possible.
|
||||
@property(nonatomic) NSInteger preferredFramesPerSecond;
|
||||
|
||||
@property(nonatomic, readonly) NSInteger framesDisplayed;
|
||||
@property(nonatomic, readonly) NSTimeInterval timeSinceLastUpdate;
|
||||
|
||||
@property(nonatomic, getter=isPaused) BOOL paused;
|
||||
@property(nonatomic) BOOL pauseOnWillResignActive;
|
||||
@property(nonatomic) BOOL resumeOnDidBecomeActive;
|
||||
|
||||
@property(weak, nonatomic, readonly) MGLKView *glView;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
//
|
||||
// Copyright 2020 Le Hoang Quyen. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
#ifndef MGLKitPlatform_h
|
||||
#define MGLKitPlatform_h
|
||||
|
||||
#include <TargetConditionals.h>
|
||||
|
||||
#if TARGET_OS_IOS || TARGET_OS_MACCATALYST || TARGET_OS_TV
|
||||
# include <UIKit/UIKit.h>
|
||||
|
||||
@compatibility_alias MGLKNativeView UIView;
|
||||
@compatibility_alias MGLKNativeViewController UIViewController;
|
||||
|
||||
# define MGLKApplicationWillResignActiveNotification UIApplicationWillResignActiveNotification
|
||||
# define MGLKApplicationDidBecomeActiveNotification UIApplicationDidBecomeActiveNotification
|
||||
|
||||
#elif TARGET_OS_OSX
|
||||
# include <Cocoa/Cocoa.h>
|
||||
|
||||
@compatibility_alias MGLKNativeView NSView;
|
||||
@compatibility_alias MGLKNativeViewController NSViewController;
|
||||
|
||||
# define MGLKApplicationWillResignActiveNotification NSApplicationWillResignActiveNotification
|
||||
# define MGLKApplicationDidBecomeActiveNotification NSApplicationDidBecomeActiveNotification
|
||||
#else
|
||||
# error "Unsupported platform"
|
||||
#endif
|
||||
|
||||
#endif /* MGLKitPlatform_h */
|
||||
+73
@@ -0,0 +1,73 @@
|
||||
//
|
||||
// Copyright 2019 Le Hoang Quyen. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
// We don't use GLES from Apple framework.
|
||||
// Instead we use GLES provided by MetalANGLE.
|
||||
#define GLES_SILENCE_DEPRECATION
|
||||
#define GL_SILENCE_DEPRECATION
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <QuartzCore/CALayer.h>
|
||||
|
||||
#import <MetalANGLEKit/MGLKitPlatform.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@class MGLContext;
|
||||
|
||||
typedef enum MGLDrawableColorFormat : int
|
||||
{
|
||||
MGLDrawableColorFormatRGBA8888 = 32,
|
||||
MGLDrawableColorFormatSRGBA8888 = -32,
|
||||
MGLDrawableColorFormatRGB565 = 16,
|
||||
} MGLDrawableColorFormat;
|
||||
|
||||
typedef enum MGLDrawableStencilFormat : int
|
||||
{
|
||||
MGLDrawableStencilFormatNone = 0,
|
||||
MGLDrawableStencilFormat8 = 8,
|
||||
} MGLDrawableStencilFormat;
|
||||
|
||||
typedef enum MGLDrawableDepthFormat : int
|
||||
{
|
||||
MGLDrawableDepthFormatNone = 0,
|
||||
MGLDrawableDepthFormat16 = 16,
|
||||
MGLDrawableDepthFormat24 = 24,
|
||||
} MGLDrawableDepthFormat;
|
||||
|
||||
typedef enum MGLDrawableMultisample : int
|
||||
{
|
||||
MGLDrawableMultisampleNone = 0,
|
||||
MGLDrawableMultisample4X = 4,
|
||||
} MGLDrawableMultisample;
|
||||
|
||||
@interface MGLLayer : CALayer
|
||||
|
||||
// Return the size of the OpenGL framebuffer.
|
||||
@property(readonly) CGSize drawableSize;
|
||||
// Default OpenGL id of the framebuffer storing content of this layer.
|
||||
// Might not necessary be zero.
|
||||
@property(readonly) uint32_t defaultOpenGLFrameBufferID;
|
||||
|
||||
@property(nonatomic) MGLDrawableColorFormat drawableColorFormat; // Default is RGBA8888
|
||||
@property(nonatomic) MGLDrawableDepthFormat drawableDepthFormat; // Default is DepthNone
|
||||
@property(nonatomic) MGLDrawableStencilFormat drawableStencilFormat; // Default is StencilNone
|
||||
@property(nonatomic)
|
||||
MGLDrawableMultisample drawableMultisample; // Default is MGLDrawableMultisampleNone
|
||||
|
||||
// Default value is NO. Setting to YES will keep the framebuffer data after presenting.
|
||||
// Doing so will reduce performance and increase memory usage.
|
||||
@property(nonatomic) BOOL retainedBacking;
|
||||
|
||||
// Present the content of OpenGL backed framebuffer on screen as soon as possible.
|
||||
- (BOOL)present;
|
||||
|
||||
// Bind default framebuffer. Use this after drawing to offscreen FBO.
|
||||
- (void)bindDefaultFrameBuffer;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
+35
@@ -0,0 +1,35 @@
|
||||
//
|
||||
// MetalANGLEKit.h
|
||||
// MetalANGLEKit
|
||||
//
|
||||
// Created by berstanio on 13.08.24.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
//! Project version number for MetalANGLEKit.
|
||||
FOUNDATION_EXPORT double MetalANGLEKitVersionNumber;
|
||||
|
||||
//! Project version string for MetalANGLEKit.
|
||||
FOUNDATION_EXPORT const unsigned char MetalANGLEKitVersionString[];
|
||||
|
||||
#ifndef METALANGLEKIT_INCLUDE
|
||||
#define METALANGLEKIT_INCLUDE
|
||||
#endif
|
||||
|
||||
// In this header, you should import all the public headers of your framework using statements like #import <MetalANGLEKit/PublicHeader.h>
|
||||
#import <MetalANGLEKit/MGLContext.h>
|
||||
#import <MetalANGLEKit/MGLLayer.h>
|
||||
#import <MetalANGLEKit/MGLKView.h>
|
||||
#import <MetalANGLEKit/MGLKViewController.h>
|
||||
#import <MetalANGLEKit/MGLKitPlatform.h>
|
||||
#import <MetalANGLEKit/MGLDisplay.h>
|
||||
#import <MetalANGLEKit/EGL/eglext.h>
|
||||
#import <MetalANGLEKit/GLES/egl.h>
|
||||
#import <MetalANGLEKit/GLES/glext.h>
|
||||
#import <MetalANGLEKit/GLES2/gl2.h>
|
||||
#import <MetalANGLEKit/GLES2/gl2ext.h>
|
||||
#import <MetalANGLEKit/GLES3/gl3.h>
|
||||
#import <MetalANGLEKit/GLES3/gl31.h>
|
||||
#import <MetalANGLEKit/GLES3/gl32.h>
|
||||
#import <MetalANGLEKit/feature_support_util.h>
|
||||
+40
@@ -0,0 +1,40 @@
|
||||
//
|
||||
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
// export.h : Defines ANGLE_EXPORT, a macro for exporting functions from the DLL
|
||||
|
||||
#ifndef LIBGLESV2_EXPORT_H_
|
||||
#define LIBGLESV2_EXPORT_H_
|
||||
|
||||
#if !defined(ANGLE_EXPORT)
|
||||
# if defined(_WIN32)
|
||||
# if defined(LIBGLESV2_IMPLEMENTATION) || defined(LIBANGLE_IMPLEMENTATION) || \
|
||||
defined(LIBFEATURE_SUPPORT_IMPLEMENTATION) || defined(LIBCL_IMPLEMENTATION)
|
||||
# define ANGLE_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define ANGLE_EXPORT __declspec(dllimport)
|
||||
# endif
|
||||
# elif defined(__GNUC__)
|
||||
# if defined(LIBGLESV2_IMPLEMENTATION) || defined(LIBANGLE_IMPLEMENTATION) || \
|
||||
defined(LIBFEATURE_SUPPORT_IMPLEMENTATION) || defined(LIBCL_IMPLEMENTATION)
|
||||
# define ANGLE_EXPORT __attribute__((visibility("default")))
|
||||
# else
|
||||
# define ANGLE_EXPORT
|
||||
# endif
|
||||
# else
|
||||
# define ANGLE_EXPORT
|
||||
# endif
|
||||
#endif // !defined(ANGLE_EXPORT)
|
||||
|
||||
#if !defined(ANGLE_NO_EXPORT)
|
||||
# if defined(__GNUC__)
|
||||
# define ANGLE_NO_EXPORT __attribute__((visibility("hidden")))
|
||||
# else
|
||||
# define ANGLE_NO_EXPORT
|
||||
# endif
|
||||
#endif // !defined(ANGLE_NO_EXPORT)
|
||||
|
||||
#endif // LIBGLESV2_EXPORT_H_
|
||||
+143
@@ -0,0 +1,143 @@
|
||||
//
|
||||
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
//
|
||||
|
||||
// feature_support_util.h: Internal-to-ANGLE header file for feature-support utilities.
|
||||
|
||||
#ifndef FEATURE_SUPPORT_UTIL_H_
|
||||
#define FEATURE_SUPPORT_UTIL_H_
|
||||
|
||||
#if 1
|
||||
#include <MetalANGLEKit/export.h>
|
||||
#else
|
||||
#include "export.h"
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**************************************************************************************************
|
||||
*
|
||||
* The following is the "version 2" private API for the Android EGL loader:
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
// Typedefs for handles:
|
||||
typedef void *RulesHandle;
|
||||
typedef void *SystemInfoHandle;
|
||||
|
||||
// Callers of the ANGLE feature-support-utility API (e.g. the Android EGL loader) will call this
|
||||
// function in order to determine what version of the API it can use (if any).
|
||||
//
|
||||
// The caller supplies the highest version of the API that it knows about. If that version is
|
||||
// supported by the feature-support-utility, true is returned and the version isn't changed. If
|
||||
// the supplied version is higher than supported by the feature-support-utility, true is
|
||||
// returned and the version is changed to the highest supported by the feature-support-utility.
|
||||
// If the supplied version is lower than supported by the feature-support-utility, false is
|
||||
// returned.
|
||||
//
|
||||
// Parameters:
|
||||
//
|
||||
// - versionToUse (IN/OUT) - The application supplies the highest version of the interface that
|
||||
// it knows about. If successful, the output value is either
|
||||
// unchanged or is the highest supported by the interface.
|
||||
//
|
||||
ANGLE_EXPORT bool ANGLEGetFeatureSupportUtilAPIVersion(unsigned int *versionToUse);
|
||||
|
||||
ANGLE_EXPORT bool ANGLEIsMetalRendererAvailable();
|
||||
|
||||
// The Android EGL loader will call this function in order to parse a rules file
|
||||
// and create a set of rules, for which a handle is returned.
|
||||
//
|
||||
// Parameters:
|
||||
// - rulesString (IN) - Rules-file contents, as a non-zero length, null-terminated char*
|
||||
// string
|
||||
// - rulesHandle (OUT) - Handle to the rules data structure
|
||||
// - rulesVersion (OUT) - Version of the rules data structure (potentially because of schema
|
||||
// changes) that should be passed to ANGLEShouldBeUsedForApplication()
|
||||
//
|
||||
// Return value:
|
||||
// - bool - true if no errors, otherwise false
|
||||
//
|
||||
ANGLE_EXPORT bool ANGLEAndroidParseRulesString(const char *rulesString,
|
||||
RulesHandle *rulesHandle,
|
||||
int *rulesVersion);
|
||||
|
||||
// The Android EGL loader will call this function in order to obtain a handle to
|
||||
// the SystemInfo struct.
|
||||
//
|
||||
// Parameters:
|
||||
// - systemInfoHandle (OUT) - handle to the SystemInfo structure
|
||||
//
|
||||
// Return value:
|
||||
// - bool - true if no errors, otherwise false
|
||||
//
|
||||
ANGLE_EXPORT bool ANGLEGetSystemInfo(SystemInfoHandle *systemInfoHandle);
|
||||
|
||||
// The Android EGL loader will call this function in order to add the device's manufacturer and
|
||||
// model to the SystemInfo struct associated with the handle returned by ANGLEGetSystemInfo.
|
||||
//
|
||||
// Parameters:
|
||||
// - deviceMfr (IN) - Device manufacturer, from the
|
||||
// "ro.product.manufacturer"com.google.android" property
|
||||
// - deviceModel (IN) - Device model, from the "ro.product.model"com.google.android" property
|
||||
// - systemInfoHandle (IN) - handle to the SystemInfo structure
|
||||
//
|
||||
// Return value:
|
||||
// - bool - true if no errors, otherwise false
|
||||
//
|
||||
ANGLE_EXPORT bool ANGLEAddDeviceInfoToSystemInfo(const char *deviceMfr,
|
||||
const char *deviceModel,
|
||||
SystemInfoHandle systemInfoHandle);
|
||||
|
||||
// The Android EGL loader will call this function in order to determine whether
|
||||
// to use ANGLE instead of a native OpenGL-ES (GLES) driver.
|
||||
//
|
||||
// Parameters:
|
||||
// - rulesHandle (IN) - Handle to the rules data structure
|
||||
// - rulesVersion (IN) - Version of the rules data structure (potentially because of schema
|
||||
// changes) that was passed from AndroidParseRulesFile()
|
||||
// - systemInfoHandle (IN) - Handle to the SystemInfo structure
|
||||
// - appName (IN) - Java name of the application (e.g. "com.google.android.apps.maps")
|
||||
//
|
||||
// Return value:
|
||||
// - bool - true if Android should use ANGLE for appName, otherwise false (i.e. use the native
|
||||
// GLES driver)
|
||||
//
|
||||
ANGLE_EXPORT bool ANGLEShouldBeUsedForApplication(const RulesHandle rulesHandle,
|
||||
int rulesVersion,
|
||||
const SystemInfoHandle systemInfoHandle,
|
||||
const char *appName);
|
||||
|
||||
// The Android EGL loader will call this function in order to free a rules handle.
|
||||
//
|
||||
// Parameters:
|
||||
// - rulesHandle (IN) - Handle to the rules data structure
|
||||
//
|
||||
ANGLE_EXPORT void ANGLEFreeRulesHandle(const RulesHandle rulesHandle);
|
||||
|
||||
// The Android EGL loader will call this function in order to free a SystemInfo handle.
|
||||
//
|
||||
// Parameters:
|
||||
// - systemInfoHandle (IN) - Handle to the SystemInfo structure
|
||||
//
|
||||
ANGLE_EXPORT void ANGLEFreeSystemInfoHandle(const SystemInfoHandle systemInfoHandle);
|
||||
|
||||
// The following are internal versions supported by the current feature-support-utility API.
|
||||
|
||||
#if 1
|
||||
#define kFeatureVersion_LowestSupported 2
|
||||
#define kFeatureVersion_HighestSupported 2
|
||||
#else
|
||||
constexpr unsigned int kFeatureVersion_LowestSupported = 2;
|
||||
constexpr unsigned int kFeatureVersion_HighestSupported = 2;
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
#endif // FEATURE_SUPPORT_UTIL_H_
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
+6
@@ -0,0 +1,6 @@
|
||||
framework module MetalANGLEKit {
|
||||
umbrella header "MetalANGLEKit.h"
|
||||
export *
|
||||
|
||||
module * { export * }
|
||||
}
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.apple.xcode.dsym.com.libgdx.MetalANGLEKit</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>dSYM</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
</dict>
|
||||
</plist>
|
||||
BIN
Binary file not shown.
+193
@@ -0,0 +1,193 @@
|
||||
---
|
||||
triple: 'arm64-apple-darwin'
|
||||
binary-path: '/Users/runner/Library/Developer/Xcode/DerivedData/MetalANGLEKit-foxtkjdvsthczfdoysyxplqybzug/Build/Intermediates.noindex/ArchiveIntermediates/MetalANGLEKit/InstallationBuildProductsLocation/Library/Frameworks/MetalANGLEKit.framework/MetalANGLEKit'
|
||||
relocations:
|
||||
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||||
- { offset: 0x67, size: 0x8, addend: 0x0, symName: _MetalANGLEKitVersionNumber, symObjAddr: 0x38, symBinAddr: 0xA518, symSize: 0x0 }
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
- { offset: 0xF6FF, size: 0x8, addend: 0x0, symName: __ZNKSt3__16vectorIjNS_9allocatorIjEEE20__throw_length_errorB8ne180100Ev, symObjAddr: 0x2988, symBinAddr: 0x6988, symSize: 0x14 }
|
||||
- { offset: 0xF728, size: 0x8, addend: 0x0, symName: __ZNSt3__120__throw_length_errorB8ne180100EPKc, symObjAddr: 0x299C, symBinAddr: 0x699C, symSize: 0x50 }
|
||||
- { offset: 0xF733, size: 0x8, addend: 0x0, symName: __ZNSt12length_errorC1B8ne180100EPKc, symObjAddr: 0x29EC, symBinAddr: 0x69EC, symSize: 0x24 }
|
||||
- { offset: 0x11C01, size: 0x8, addend: 0x0, symName: '-[MGLKView initWithCoder:]', symObjAddr: 0x0, symBinAddr: 0x6A6C, symSize: 0xAC }
|
||||
- { offset: 0x134EB, size: 0x8, addend: 0x0, symName: '-[MGLKView initWithCoder:]', symObjAddr: 0x0, symBinAddr: 0x6A6C, symSize: 0xAC }
|
||||
- { offset: 0x13531, size: 0x8, addend: 0x0, symName: '-[MGLKView initWithFrame:]', symObjAddr: 0xAC, symBinAddr: 0x6B18, symSize: 0x80 }
|
||||
- { offset: 0x13573, size: 0x8, addend: 0x0, symName: '-[MGLKView initWithFrame:context:]', symObjAddr: 0x12C, symBinAddr: 0x6B98, symSize: 0xAC }
|
||||
- { offset: 0x135C4, size: 0x8, addend: 0x0, symName: '-[MGLKView dealloc]', symObjAddr: 0x1D8, symBinAddr: 0x6C44, symSize: 0x54 }
|
||||
- { offset: 0x135F7, size: 0x8, addend: 0x0, symName: '+[MGLKView layerClass]', symObjAddr: 0x22C, symBinAddr: 0x6C98, symSize: 0xC }
|
||||
- { offset: 0x1362A, size: 0x8, addend: 0x0, symName: '-[MGLKView glLayer]', symObjAddr: 0x238, symBinAddr: 0x6CA4, symSize: 0x4 }
|
||||
- { offset: 0x1367A, size: 0x8, addend: 0x0, symName: '-[MGLKView setContext:]', symObjAddr: 0x23C, symBinAddr: 0x6CA8, symSize: 0x8C }
|
||||
- { offset: 0x136DA, size: 0x8, addend: 0x0, symName: '-[MGLKView setNeedsDisplay]', symObjAddr: 0x2C8, symBinAddr: 0x6D34, symSize: 0x44 }
|
||||
- { offset: 0x1370D, size: 0x8, addend: 0x0, symName: '-[MGLKView setNeedsDisplayInRect:]', symObjAddr: 0x30C, symBinAddr: 0x6D78, symSize: 0x44 }
|
||||
- { offset: 0x1374B, size: 0x8, addend: 0x0, symName: '-[MGLKView setRetainedBacking:]', symObjAddr: 0x350, symBinAddr: 0x6DBC, symSize: 0x58 }
|
||||
- { offset: 0x13789, size: 0x8, addend: 0x0, symName: '-[MGLKView setDrawableColorFormat:]', symObjAddr: 0x3A8, symBinAddr: 0x6E14, symSize: 0x58 }
|
||||
- { offset: 0x137CB, size: 0x8, addend: 0x0, symName: '-[MGLKView setDrawableDepthFormat:]', symObjAddr: 0x400, symBinAddr: 0x6E6C, symSize: 0x58 }
|
||||
- { offset: 0x1380D, size: 0x8, addend: 0x0, symName: '-[MGLKView setDrawableStencilFormat:]', symObjAddr: 0x458, symBinAddr: 0x6EC4, symSize: 0x58 }
|
||||
- { offset: 0x1384F, size: 0x8, addend: 0x0, symName: '-[MGLKView setDrawableMultisample:]', symObjAddr: 0x4B0, symBinAddr: 0x6F1C, symSize: 0x58 }
|
||||
- { offset: 0x13891, size: 0x8, addend: 0x0, symName: '-[MGLKView display]', symObjAddr: 0x508, symBinAddr: 0x6F74, symSize: 0x8 }
|
||||
- { offset: 0x138C2, size: 0x8, addend: 0x0, symName: '-[MGLKView bindDrawable]', symObjAddr: 0x510, symBinAddr: 0x6F7C, symSize: 0x44 }
|
||||
- { offset: 0x138F5, size: 0x8, addend: 0x0, symName: '-[MGLKView drawableSize]', symObjAddr: 0x554, symBinAddr: 0x6FC0, symSize: 0x8C }
|
||||
- { offset: 0x1392C, size: 0x8, addend: 0x0, symName: '-[MGLKView drawableWidth]', symObjAddr: 0x5E0, symBinAddr: 0x704C, symSize: 0x18 }
|
||||
- { offset: 0x13963, size: 0x8, addend: 0x0, symName: '-[MGLKView drawableHeight]', symObjAddr: 0x5F8, symBinAddr: 0x7064, symSize: 0x18 }
|
||||
- { offset: 0x1399A, size: 0x8, addend: 0x0, symName: '-[MGLKView defaultOpenGLFrameBufferID]', symObjAddr: 0x610, symBinAddr: 0x707C, symSize: 0x50 }
|
||||
- { offset: 0x139D1, size: 0x8, addend: 0x0, symName: '-[MGLKView didMoveToWindow]', symObjAddr: 0x660, symBinAddr: 0x70CC, symSize: 0x8C }
|
||||
- { offset: 0x13A04, size: 0x8, addend: 0x0, symName: '-[MGLKView drawRect:]', symObjAddr: 0x6EC, symBinAddr: 0x7158, symSize: 0x1C }
|
||||
- { offset: 0x13A42, size: 0x8, addend: 0x0, symName: '-[MGLKView displayAndCapture:]', symObjAddr: 0x708, symBinAddr: 0x7174, symSize: 0x1E4 }
|
||||
- { offset: 0x13C06, size: 0x8, addend: 0x0, symName: '-[MGLKView snapshot]', symObjAddr: 0x8EC, symBinAddr: 0x7358, symSize: 0x190 }
|
||||
- { offset: 0x13ED2, size: 0x8, addend: 0x0, symName: __ZL13freeImageDataPvPKvm, symObjAddr: 0xA7C, symBinAddr: 0x74E8, symSize: 0xC }
|
||||
- { offset: 0x13F11, size: 0x8, addend: 0x0, symName: '-[MGLKView context]', symObjAddr: 0xA88, symBinAddr: 0x74F4, symSize: 0x10 }
|
||||
- { offset: 0x13F48, size: 0x8, addend: 0x0, symName: '-[MGLKView delegate]', symObjAddr: 0xA98, symBinAddr: 0x7504, symSize: 0x10 }
|
||||
- { offset: 0x13F7F, size: 0x8, addend: 0x0, symName: '-[MGLKView setDelegate:]', symObjAddr: 0xAA8, symBinAddr: 0x7514, symSize: 0x10 }
|
||||
- { offset: 0x13FBC, size: 0x8, addend: 0x0, symName: '-[MGLKView retainedBacking]', symObjAddr: 0xAB8, symBinAddr: 0x7524, symSize: 0x10 }
|
||||
- { offset: 0x13FF3, size: 0x8, addend: 0x0, symName: '-[MGLKView drawableColorFormat]', symObjAddr: 0xAC8, symBinAddr: 0x7534, symSize: 0x10 }
|
||||
- { offset: 0x1402A, size: 0x8, addend: 0x0, symName: '-[MGLKView drawableDepthFormat]', symObjAddr: 0xAD8, symBinAddr: 0x7544, symSize: 0x10 }
|
||||
- { offset: 0x14061, size: 0x8, addend: 0x0, symName: '-[MGLKView drawableStencilFormat]', symObjAddr: 0xAE8, symBinAddr: 0x7554, symSize: 0x10 }
|
||||
- { offset: 0x14098, size: 0x8, addend: 0x0, symName: '-[MGLKView drawableMultisample]', symObjAddr: 0xAF8, symBinAddr: 0x7564, symSize: 0x10 }
|
||||
- { offset: 0x140CF, size: 0x8, addend: 0x0, symName: '-[MGLKView enableSetNeedsDisplay]', symObjAddr: 0xB08, symBinAddr: 0x7574, symSize: 0x10 }
|
||||
- { offset: 0x14106, size: 0x8, addend: 0x0, symName: '-[MGLKView setEnableSetNeedsDisplay:]', symObjAddr: 0xB18, symBinAddr: 0x7584, symSize: 0x10 }
|
||||
- { offset: 0x14141, size: 0x8, addend: 0x0, symName: '-[MGLKView drawing]', symObjAddr: 0xB28, symBinAddr: 0x7594, symSize: 0x14 }
|
||||
- { offset: 0x14178, size: 0x8, addend: 0x0, symName: '-[MGLKView setDrawing:]', symObjAddr: 0xB3C, symBinAddr: 0x75A8, symSize: 0x10 }
|
||||
- { offset: 0x141B5, size: 0x8, addend: 0x0, symName: '-[MGLKView controller]', symObjAddr: 0xB4C, symBinAddr: 0x75B8, symSize: 0x20 }
|
||||
- { offset: 0x141EC, size: 0x8, addend: 0x0, symName: '-[MGLKView setController:]', symObjAddr: 0xB6C, symBinAddr: 0x75D8, symSize: 0x14 }
|
||||
- { offset: 0x1422D, size: 0x8, addend: 0x0, symName: '-[MGLKView .cxx_destruct]', symObjAddr: 0xB80, symBinAddr: 0x75EC, symSize: 0x3C }
|
||||
- { offset: 0x1444B, size: 0x8, addend: 0x0, symName: __ZN12_GLOBAL__N_116CreateEGLContextEPv15MGLRenderingAPIS0_, symObjAddr: 0x264, symBinAddr: 0x787C, symSize: 0xBC }
|
||||
- { offset: 0x1495C, size: 0x8, addend: 0x0, symName: '-[MGLSharegroup init]', symObjAddr: 0x0, symBinAddr: 0x7628, symSize: 0x3C }
|
||||
- { offset: 0x14993, size: 0x8, addend: 0x0, symName: '-[MGLSharegroup dealloc]', symObjAddr: 0x3C, symBinAddr: 0x7664, symSize: 0x80 }
|
||||
- { offset: 0x149F5, size: 0x8, addend: 0x0, symName: '-[MGLSharegroup sharedEGLContext]', symObjAddr: 0xCC, symBinAddr: 0x76E4, symSize: 0x3C }
|
||||
- { offset: 0x14A2C, size: 0x8, addend: 0x0, symName: '-[MGLSharegroup addContext:]', symObjAddr: 0x108, symBinAddr: 0x7720, symSize: 0x15C }
|
||||
- { offset: 0x14AD1, size: 0x8, addend: 0x0, symName: '-[MGLSharegroup .cxx_destruct]', symObjAddr: 0x320, symBinAddr: 0x7938, symSize: 0x8 }
|
||||
- { offset: 0x14B04, size: 0x8, addend: 0x0, symName: '-[MGLContext initWithAPI:]', symObjAddr: 0x328, symBinAddr: 0x7940, symSize: 0x8 }
|
||||
- { offset: 0x14B47, size: 0x8, addend: 0x0, symName: '-[MGLContext initWithAPI:sharegroup:]', symObjAddr: 0x330, symBinAddr: 0x7948, symSize: 0xF4 }
|
||||
- { offset: 0x14B9C, size: 0x8, addend: 0x0, symName: '-[MGLContext API]', symObjAddr: 0x424, symBinAddr: 0x7A3C, symSize: 0x8 }
|
||||
- { offset: 0x14BD3, size: 0x8, addend: 0x0, symName: '-[MGLContext eglDisplay]', symObjAddr: 0x42C, symBinAddr: 0x7A44, symSize: 0x8 }
|
||||
- { offset: 0x14C0A, size: 0x8, addend: 0x0, symName: '-[MGLContext dealloc]', symObjAddr: 0x434, symBinAddr: 0x7A4C, symSize: 0x7C }
|
||||
- { offset: 0x14C3D, size: 0x8, addend: 0x0, symName: '-[MGLContext releaseContext]', symObjAddr: 0x4B0, symBinAddr: 0x7AC8, symSize: 0x68 }
|
||||
- { offset: 0x14CD5, size: 0x8, addend: 0x0, symName: '-[MGLContext initContext]', symObjAddr: 0x518, symBinAddr: 0x7B30, symSize: 0x50 }
|
||||
- { offset: 0x14D22, size: 0x8, addend: 0x0, symName: '-[MGLContext present:]', symObjAddr: 0x568, symBinAddr: 0x7B80, symSize: 0x8 }
|
||||
- { offset: 0x14D6A, size: 0x8, addend: 0x0, symName: '+[MGLContext currentContext]', symObjAddr: 0x570, symBinAddr: 0x7B88, symSize: 0x8C }
|
||||
- { offset: 0x14DDA, size: 0x8, addend: 0x0, symName: '+[MGLContext currentLayer]', symObjAddr: 0x5FC, symBinAddr: 0x7C14, symSize: 0x90 }
|
||||
- { offset: 0x14E4A, size: 0x8, addend: 0x0, symName: '+[MGLContext setCurrentContext:]', symObjAddr: 0x68C, symBinAddr: 0x7CA4, symSize: 0x144 }
|
||||
- { offset: 0x14EF6, size: 0x8, addend: 0x0, symName: '+[MGLContext setCurrentContext:forLayer:]', symObjAddr: 0x7D0, symBinAddr: 0x7DE8, symSize: 0x94 }
|
||||
- { offset: 0x14F4E, size: 0x8, addend: 0x0, symName: '-[MGLContext setCurrentContextForLayer:]', symObjAddr: 0x864, symBinAddr: 0x7E7C, symSize: 0x13C }
|
||||
- { offset: 0x15045, size: 0x8, addend: 0x0, symName: '-[MGLContext sharegroup]', symObjAddr: 0x9A0, symBinAddr: 0x7FB8, symSize: 0xC }
|
||||
- { offset: 0x1507C, size: 0x8, addend: 0x0, symName: '-[MGLContext display]', symObjAddr: 0x9AC, symBinAddr: 0x7FC4, symSize: 0x8 }
|
||||
- { offset: 0x150B3, size: 0x8, addend: 0x0, symName: '-[MGLContext eglContext]', symObjAddr: 0x9B4, symBinAddr: 0x7FCC, symSize: 0x8 }
|
||||
- { offset: 0x150EA, size: 0x8, addend: 0x0, symName: '-[MGLContext .cxx_destruct]', symObjAddr: 0x9BC, symBinAddr: 0x7FD4, symSize: 0x30 }
|
||||
- { offset: 0x15143, size: 0x8, addend: 0x0, symName: __ZN12_GLOBAL__N_115ThreadLocalInfoD1Ev, symObjAddr: 0x9EC, symBinAddr: 0x8004, symSize: 0x30 }
|
||||
- { offset: 0x17C49, size: 0x8, addend: 0x0, symName: __ZL20gGlobalDisplayHolder, symObjAddr: 0x3200, symBinAddr: 0x12DD0, symSize: 0x0 }
|
||||
- { offset: 0x17CBF, size: 0x8, addend: 0x0, symName: __ZL15gDefaultDisplay, symObjAddr: 0x3208, symBinAddr: 0x12DD8, symSize: 0x0 }
|
||||
- { offset: 0x17D31, size: 0x8, addend: 0x0, symName: '-[EGLDisplayHolder init]', symObjAddr: 0x0, symBinAddr: 0x8034, symSize: 0x114 }
|
||||
- { offset: 0x17E6D, size: 0x8, addend: 0x0, symName: '-[EGLDisplayHolder dealloc]', symObjAddr: 0x114, symBinAddr: 0x8148, symSize: 0x7C }
|
||||
- { offset: 0x17EBF, size: 0x8, addend: 0x0, symName: '-[EGLDisplayHolder eglDisplay]', symObjAddr: 0x1A0, symBinAddr: 0x81C4, symSize: 0x8 }
|
||||
- { offset: 0x17EF6, size: 0x8, addend: 0x0, symName: '-[EGLDisplayHolder setEglDisplay:]', symObjAddr: 0x1A8, symBinAddr: 0x81CC, symSize: 0x8 }
|
||||
- { offset: 0x17F33, size: 0x8, addend: 0x0, symName: '+[MGLDisplay defaultDisplay]', symObjAddr: 0x1B0, symBinAddr: 0x81D4, symSize: 0x48 }
|
||||
- { offset: 0x17F66, size: 0x8, addend: 0x0, symName: '-[MGLDisplay init]', symObjAddr: 0x1F8, symBinAddr: 0x821C, symSize: 0xB0 }
|
||||
- { offset: 0x17F9D, size: 0x8, addend: 0x0, symName: '-[MGLDisplay eglDisplay]', symObjAddr: 0x2A8, symBinAddr: 0x82CC, symSize: 0x8 }
|
||||
- { offset: 0x17FD4, size: 0x8, addend: 0x0, symName: '-[MGLDisplay .cxx_destruct]', symObjAddr: 0x2B0, symBinAddr: 0x82D4, symSize: 0xC }
|
||||
- { offset: 0x1850C, size: 0x8, addend: 0x0, symName: '-[MGLKViewController initImpl]', symObjAddr: 0x0, symBinAddr: 0x82E0, symSize: 0x4 }
|
||||
- { offset: 0x1853B, size: 0x8, addend: 0x0, symName: '-[MGLKViewController deallocImpl]', symObjAddr: 0x4, symBinAddr: 0x82E4, symSize: 0x4 }
|
||||
- { offset: 0x1856A, size: 0x8, addend: 0x0, symName: '-[MGLKViewController viewDidMoveToWindow]', symObjAddr: 0x8, symBinAddr: 0x82E8, symSize: 0x4 }
|
||||
- { offset: 0x18599, size: 0x8, addend: 0x0, symName: '-[MGLKViewController viewDidLoad]', symObjAddr: 0xC, symBinAddr: 0x82EC, symSize: 0x4C }
|
||||
- { offset: 0x185E9, size: 0x8, addend: 0x0, symName: __Z3maxll, symObjAddr: 0x58, symBinAddr: 0x8338, symSize: 0xC }
|
||||
- { offset: 0x18625, size: 0x8, addend: 0x0, symName: '-[MGLKViewController setPreferredFramesPerSecond:]', symObjAddr: 0x64, symBinAddr: 0x8344, symSize: 0x48 }
|
||||
- { offset: 0x18667, size: 0x8, addend: 0x0, symName: '-[MGLKViewController pause]', symObjAddr: 0xAC, symBinAddr: 0x838C, symSize: 0xB8 }
|
||||
- { offset: 0x186A7, size: 0x8, addend: 0x0, symName: '-[MGLKViewController resume]', symObjAddr: 0x164, symBinAddr: 0x8444, symSize: 0x110 }
|
||||
- { offset: 0x186E7, size: 0x8, addend: 0x0, symName: '-[MGLKViewController init]', symObjAddr: 0x274, symBinAddr: 0x8554, symSize: 0x6C }
|
||||
- { offset: 0x1871E, size: 0x8, addend: 0x0, symName: '-[MGLKViewController initWithNibName:bundle:]', symObjAddr: 0x2E0, symBinAddr: 0x85C0, symSize: 0xBC }
|
||||
- { offset: 0x18773, size: 0x8, addend: 0x0, symName: '-[MGLKViewController initWithCoder:]', symObjAddr: 0x39C, symBinAddr: 0x867C, symSize: 0x98 }
|
||||
- { offset: 0x187B9, size: 0x8, addend: 0x0, symName: '-[MGLKViewController constructor]', symObjAddr: 0x434, symBinAddr: 0x8714, symSize: 0x48 }
|
||||
- { offset: 0x187EA, size: 0x8, addend: 0x0, symName: '-[MGLKViewController dealloc]', symObjAddr: 0x47C, symBinAddr: 0x875C, symSize: 0x74 }
|
||||
- { offset: 0x1881D, size: 0x8, addend: 0x0, symName: '-[MGLKViewController setView:]', symObjAddr: 0x500, symBinAddr: 0x87D0, symSize: 0x214 }
|
||||
- { offset: 0x1885F, size: 0x8, addend: 0x0, symName: '-[MGLKViewController setPaused:]', symObjAddr: 0x714, symBinAddr: 0x89E4, symSize: 0x24 }
|
||||
- { offset: 0x188A3, size: 0x8, addend: 0x0, symName: '-[MGLKViewController mglkView:drawInRect:]', symObjAddr: 0x738, symBinAddr: 0x8A08, symSize: 0x4 }
|
||||
- { offset: 0x188E8, size: 0x8, addend: 0x0, symName: '-[MGLKViewController viewDidAppear:]', symObjAddr: 0x73C, symBinAddr: 0x8A0C, symSize: 0xF0 }
|
||||
- { offset: 0x18937, size: 0x8, addend: 0x0, symName: '-[MGLKViewController viewDidDisappear:]', symObjAddr: 0x82C, symBinAddr: 0x8AFC, symSize: 0xF0 }
|
||||
- { offset: 0x18986, size: 0x8, addend: 0x0, symName: '-[MGLKViewController appWillPause:]', symObjAddr: 0x91C, symBinAddr: 0x8BEC, symSize: 0x5C }
|
||||
- { offset: 0x189D1, size: 0x8, addend: 0x0, symName: '-[MGLKViewController appDidBecomeActive:]', symObjAddr: 0x978, symBinAddr: 0x8C48, symSize: 0x4C }
|
||||
- { offset: 0x18A1C, size: 0x8, addend: 0x0, symName: '-[MGLKViewController handleAppWasInBackground]', symObjAddr: 0x9C4, symBinAddr: 0x8C94, symSize: 0x40 }
|
||||
- { offset: 0x18A68, size: 0x8, addend: 0x0, symName: '-[MGLKViewController frameStep]', symObjAddr: 0xA04, symBinAddr: 0x8CD4, symSize: 0x130 }
|
||||
- { offset: 0x18AF5, size: 0x8, addend: 0x0, symName: '-[MGLKViewController update]', symObjAddr: 0xB34, symBinAddr: 0x8E04, symSize: 0x1C }
|
||||
- { offset: 0x18B28, size: 0x8, addend: 0x0, symName: '-[MGLKViewController delegate]', symObjAddr: 0xB50, symBinAddr: 0x8E20, symSize: 0x10 }
|
||||
- { offset: 0x18B5F, size: 0x8, addend: 0x0, symName: '-[MGLKViewController setDelegate:]', symObjAddr: 0xB60, symBinAddr: 0x8E30, symSize: 0x10 }
|
||||
- { offset: 0x18B9C, size: 0x8, addend: 0x0, symName: '-[MGLKViewController preferredFramesPerSecond]', symObjAddr: 0xB70, symBinAddr: 0x8E40, symSize: 0x10 }
|
||||
- { offset: 0x18BD3, size: 0x8, addend: 0x0, symName: '-[MGLKViewController framesDisplayed]', symObjAddr: 0xB80, symBinAddr: 0x8E50, symSize: 0x10 }
|
||||
- { offset: 0x18C0A, size: 0x8, addend: 0x0, symName: '-[MGLKViewController timeSinceLastUpdate]', symObjAddr: 0xB90, symBinAddr: 0x8E60, symSize: 0x10 }
|
||||
- { offset: 0x18C3F, size: 0x8, addend: 0x0, symName: '-[MGLKViewController isPaused]', symObjAddr: 0xBA0, symBinAddr: 0x8E70, symSize: 0x10 }
|
||||
- { offset: 0x18C76, size: 0x8, addend: 0x0, symName: '-[MGLKViewController pauseOnWillResignActive]', symObjAddr: 0xBB0, symBinAddr: 0x8E80, symSize: 0x10 }
|
||||
- { offset: 0x18CAD, size: 0x8, addend: 0x0, symName: '-[MGLKViewController setPauseOnWillResignActive:]', symObjAddr: 0xBC0, symBinAddr: 0x8E90, symSize: 0x10 }
|
||||
- { offset: 0x18CE8, size: 0x8, addend: 0x0, symName: '-[MGLKViewController resumeOnDidBecomeActive]', symObjAddr: 0xBD0, symBinAddr: 0x8EA0, symSize: 0x10 }
|
||||
- { offset: 0x18D1F, size: 0x8, addend: 0x0, symName: '-[MGLKViewController setResumeOnDidBecomeActive:]', symObjAddr: 0xBE0, symBinAddr: 0x8EB0, symSize: 0x10 }
|
||||
- { offset: 0x18D5A, size: 0x8, addend: 0x0, symName: '-[MGLKViewController glView]', symObjAddr: 0xBF0, symBinAddr: 0x8EC0, symSize: 0x20 }
|
||||
- { offset: 0x18D91, size: 0x8, addend: 0x0, symName: '-[MGLKViewController .cxx_destruct]', symObjAddr: 0xC10, symBinAddr: 0x8EE0, symSize: 0x3C }
|
||||
...
|
||||
Reference in New Issue
Block a user