first commit
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buildscript {
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repositories {
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mavenCentral()
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}
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dependencies {
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classpath "org.multi-os-engine:moe-gradle:$moeVersion"
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}
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}
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apply plugin: 'moe'
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// Exclude all files from Gradle's test runner
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test { exclude '**' }
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// Copy all xcframeworks to xcode/native/ios
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// They need to be picked up from there for linking in XCode
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tasks.register('copyNatives') {
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doLast {
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file("xcode/native/ios/").mkdirs();
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def subDir = "META-INF/robovm/ios/libs/"
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configurations.natives.files.each { jar ->
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copy {
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from zipTree(jar)
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include "$subDir/*.xcframework/**"
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into("xcode/native/ios/")
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eachFile { file ->
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file.path = file.path.replaceFirst("^$subDir", '')
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}
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includeEmptyDirs(false)
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}
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}
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def LD_FLAGS = "LIBGDX_NATIVES = "
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def outFlags = file("xcode/ios-moe/custom.xcconfig");
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outFlags.write LD_FLAGS
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def proguard = file("proguard.append.cfg")
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if (!proguard.exists()) {
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proguard = new File("proguard.append.cfg")
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proguard << "\n-keep class com.badlogic.** { *; }\n"
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proguard << "-keep enum com.badlogic.** { *; }\n"
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}
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}
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}
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configurations { natives }
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dependencies {
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implementation "io.github.berstanio:gdx-backend-moe:$moeGdxVersion"
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implementation project(':core')
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compileOnly "org.graalvm.sdk:graal-sdk:$moeGraalvmVersion"
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natives "com.badlogicgames.gdx:gdx-backend-robovm-metalangle:$gdxVersion"
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natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
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}
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// Setup Multi-OS Engine
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moe {
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xcode {
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project = 'xcode/ios-moe.xcodeproj'
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mainTarget = 'ios-moe'
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testTarget = 'ios-moe-Test'
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}
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nativeImage {
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options = ["--features=own.planetslivewallpaper.SVMRegistrationFeature"]
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}
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}
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moeMainReleaseIphoneosXcodeBuild.dependsOn copyNatives
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moeMainDebugIphoneosXcodeBuild.dependsOn copyNatives
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moeMainReleaseIphonesimulatorXcodeBuild.dependsOn copyNatives
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moeMainDebugIphonesimulatorXcodeBuild.dependsOn copyNatives
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if (System.getenv('PLATFORM_NAME') != null) {
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moeXcodeInternal.dependsOn copyNatives
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}
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